I'm following the online zombie tutorial from mr. Schultz ( I think ). I'm at the part of recording rest rotations of the bones. As I hit the default shift-R key, the readouts are suposed to jump to H 0°, P 0°, and B 0°, but this doesn't happen.
My shift-R key is bound to set bone rest rotation. When I press this key, I get a window where I have to insert these three numbers. when I insert 0,0,0 manually, the bone stands in its original rotation, but my mesh ****s up really good. I enclosed a few Jpgs for easy aidment
Tanx a lot