I have a pretty basic setup. Well... standard setup.
I have FK, IK, and controllers driving the IK.
Now I'm really at a loss to how I retarget one skeletons anims to another.
I'm making a horse move for example, and I'm trying to retarget the animation from a large horse, to a smaller horse.
Im using clips and the character mapper in Trax. It does work, but The controllers on the larger horse move a lot higher in proportion to the smaller horse, because esentially they move the same distances irrelevant of the size of the mesh and the bones.
Is there a way around this problem, besides going into the keys and tweaking the animation? Or is there another way of doing this? Some of you must have come across this problem, how did you deal with it?
Thanks in advance.