View Full Version : Mental Ray: Problems with glow through glass

02 February 2006, 09:54 PM
Well, i've made this ipod, and i want the screen to glow. I made it glow, put on the top of the screen there is a glass material, which also stops the glow so it cant get through.

Any solutions?

02 February 2006, 11:25 PM
I'm not sure which app you are using, in XSI the "Glow" effect is a post effect and it doesn't respect raytracing (reflections/refrafction). I'd be willing to bet that the same MR post shader is in use here.

There are many tricks to doing this in post (after rendering using a compositor)... has one for XSI usage.

02 February 2006, 04:58 PM
well u could compositing.

But if u incist on using MR, use ba surafce shader and turn on the glow, then try to tweak settings!

02 February 2006, 04:59 PM
by the way

how did u get that soft shadow?

02 February 2006, 05:27 PM
Thanx. I will try that.

Well, the shadow is just a skylight and final gather :thumbsup:

02 February 2006, 06:13 PM
what do u mean by skylight, is it a dome with a surface shader or an IBL

02 February 2006, 10:05 PM
just the standard skylight in max..

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