XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Skinning problem

01-31-2006, 10:56 AM
Hello, i am using 3ds max8 and trying to make a realistic character animation, but there is a problem what i cant solve with the skinning. as you can see in the pictures i just rotate the arm with 90degrees , i have tried to make it better using fine smooth on the weighted vertexes where the bones contact, also tried skindeform, but i cant reach a much better wiew.


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01-31-2006, 10:56 AM
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