Well, I was thrilled when some kind souls here helped me figure out how to make this kind of render of my untextured models for presentation but the renders I'm making with Final Gather set to 500 (and every other setting for that matter) are coming out blurry. Could one of you experts please tell me what I need to do to fix this? See attached - I'm getting funny little blurry areas in various places.
Also, how would I make it so the model appears lighter/better lit? I tried making the lambert shader I was using as light as possible but that had minimal effect. Sorry for my ignorance. I did try experimenting for a while on my own, but I was afraid I'd permanently mess something up just randomly checking boxes and moving sliders.
Thanks so much! :)