View Full Version : mirroring cluster weight...

olivier georges
12 December 2002, 08:17 PM
hi, i work on a face setup with maya, i have finished the rigging of the eyelids for the left eye, with clusters, and i really like to know if there is a technique to mirror the clusters weight ( like the mirror weight with the smoothBind) and have the righ eye automatically rig ( mel scripts ? )... is there a way to copy weights from one cluster to another ( i saw the export map in the attribut paint window, but i think the uv have to be identical...)?


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