View Full Version : Blend shape oddity

01 January 2006, 07:16 PM
Ok I have made about 9 differnt blend shapes, I then assigned one blendshape to the orginal head then selected the other going to edit blend shape -> add blendshape.
I then have moved the seperated body into position beneath the orginal head and have combined the polygons and merged the verts. I open up the blend shape editor and when i slide the sliders all the face shapes work, the problem IS that for some reason my verts are seperated during the slide in face shape.
does anyone know what to do about this?
help would be much appreciated.

01 January 2006, 07:59 PM
Ok i actually did the same as before except this time i merged the verts as they seperate during the blend shaping. bit more work but thats ok

if anyone has a better way of doing it. would be great to know.

01 January 2006, 10:14 PM
search the forum for a better way...

it has been covered a few times.


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01 January 2006, 10:14 PM
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