View Full Version : Help! Blendshape problem

01 January 2006, 10:01 AM
Ive sculpted about 8 face shapes each one ive applied as a blendshape to the original and up until the 8th they have all worked fine.
the last one i made, when applied to the orginal head, moves the head model over to the right slightly on the y axis.
how can this be prevented??

01 January 2006, 12:58 PM
don't "freeze transformations" on your blendshapes if you move them away from the origin (0, 0, 0)

if you have done this, move it back to the origin and "freeze transformations" again, then just move it where ever you want!

- Sam

01 January 2006, 02:52 PM
thanks sam, that fixed it.
much appreciated.

Chris :scream:

CGTalk Moderation
01 January 2006, 02:52 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.