View Full Version : Nurbs rigging

01 January 2006, 03:26 PM
Hi guys. I have made a character, and now I want to rig him for animation.
Heīs made of a nurbs, and now I wonder if its possible to rig him without converting him to polys first...If itīs so, how do I do? :)

Here is some pics of him, and the .mb file can be found for download here
Thanks for support! //nkls

01 January 2006, 05:18 PM
Why are you avoiding polies? I really suggest you do not try to rig a NURB patch model especially if that character has trims and is not even a true patched model. I honestly havent attepted to rig your particular situation before so I cant tell you additional issues or problems other than the typical "parts can 'tear'", "not sure if weighing alone would suffice" and "you have seams that will just look wrong when rendered"

CGTalk Moderation
01 January 2006, 05:18 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.