View Full Version : Setting up the scene/modeling: Solids?

01 January 2006, 12:23 AM
Is their a way to make ceratin objects in 3ds max 8 have "solid" qualities while setting up the scene, I heard something about rigid bodies, I did a search on this forum, and am still not sure if that's what I'm looking for (I don't know what it is). An example of what I want to do, say I make a few planes as walls, and a table, is it possible to make the walls "solid" and the table "solid" and use the move tool to move the table on the planes but once it touches the walls and floors it stops... yeah. Help would be appreciated.

Edit: Whenever you guys feel like replying... it would be really nice

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01 January 2006, 12:23 AM
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