View Full Version : real world product shot lighting setup

01 January 2006, 08:22 PM

i get this magazine called studio monthly - an interesting mix of the various sides of production and technology - but this most recent issue has an article on lighting a product shot in under an hour - which is something that any users of 3D should read and make the connection of 3d "virtual" tools to the real world way... and the fact that setting up lighting in an hour is a speedy feat - rather then the misconception of most digital "tools" of you should be able to just push a button and it should look great.

but i hope many can find this article interesting and may enhance their understanding of real world lighting situations and how you can apply that to working in digital 3D space.


01 January 2006, 10:07 PM
Cool, thanks for the link. I'm always looking for this kind of info.

01 January 2006, 10:42 PM
Yep, great link. Nothing beats the real world when you need a fresh take on CG matters. :thumbsup:

01 January 2006, 06:15 PM
Thanks great link.
good to learn from real world examples.

01 January 2006, 03:48 AM
The author of that article Vic Milt has a great DVD with all sorts of lighting tricks that he has developed over his career. Well worth getting to learn real world lighting on a small scale. He really is a good teacher and makes it all so accessable. Even uses his own softlight rig (nanolight) that he shows you how to build...can't say that I have followed him that far though!

CGTalk Moderation
01 January 2006, 03:48 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.