View Full Version : fR st 2 - The usual car studio lighting & shader test

01-03-2006, 07:26 AM
Initial test renders of audi A4 done with FR stage 2 sp1.
The car is not complete.
Testing GI setup & shaders.
CC welcome.

01-03-2006, 09:40 AM
Looks great!
Looks like a real photo.:)

01-03-2006, 10:25 AM
Yeah it looks awesome indeed

01-03-2006, 12:02 PM
Thanks will update image soon with the more detailed model.

01-03-2006, 01:35 PM
looks fine! how was the render time? C

Thanks will update image soon with the more detailed model.

01-03-2006, 02:32 PM
About 8 or 9 minutes, you can see the background is a little patchy.
What I am most impressed with is the anti aliasing.
Most of my output is stills for print and you have great control over the image filtering.

01-03-2006, 02:32 PM
Wow--comp a human in there and it might be hard to distinguish between 3d and a photograph. Well done.

01-03-2006, 03:14 PM
Very nice! The paint shader looks great. Is it one you made, or did you get one from Cebas' site? If you haven't checked there lately, someone recently posted an excellent metallic paint shader.

01-03-2006, 03:28 PM
Its a slightly modified ( hybrid ) version of the Chris Bahry glossy sharp shader.
I hope that the cebas forum takes off.

01-03-2006, 08:03 PM
Updated render.
C&C welcome

01-04-2006, 06:59 AM
Great image. Very real lightning.

Rich-Art. :thumbsup:

01-07-2006, 06:11 PM
Updated renders.
C&C welcome.

01-07-2006, 06:58 PM
maybe you should tell us what you changed because they look perfectly identical to the old ones to me

01-07-2006, 08:52 PM
I have overwriten the old files as I am having problems linking the files.
Updates are second view, wheel disc brake details & lighting changes.

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