View Full Version : fR st 2 - The usual car studio lighting & shader test

01 January 2006, 07:26 AM
Initial test renders of audi A4 done with FR stage 2 sp1.
The car is not complete.
Testing GI setup & shaders.
CC welcome.

01 January 2006, 09:40 AM
Looks great!
Looks like a real photo.:)

01 January 2006, 10:25 AM
Yeah it looks awesome indeed

01 January 2006, 12:02 PM
Thanks will update image soon with the more detailed model.

01 January 2006, 01:35 PM
looks fine! how was the render time? C

Thanks will update image soon with the more detailed model.

01 January 2006, 02:32 PM
About 8 or 9 minutes, you can see the background is a little patchy.
What I am most impressed with is the anti aliasing.
Most of my output is stills for print and you have great control over the image filtering.

01 January 2006, 02:32 PM
Wow--comp a human in there and it might be hard to distinguish between 3d and a photograph. Well done.

01 January 2006, 03:14 PM
Very nice! The paint shader looks great. Is it one you made, or did you get one from Cebas' site? If you haven't checked there lately, someone recently posted an excellent metallic paint shader.

01 January 2006, 03:28 PM
Its a slightly modified ( hybrid ) version of the Chris Bahry glossy sharp shader.
I hope that the cebas forum takes off.

01 January 2006, 08:03 PM
Updated render.
C&C welcome

01 January 2006, 06:59 AM
Great image. Very real lightning.

Rich-Art. :thumbsup:

01 January 2006, 06:11 PM
Updated renders.
C&C welcome.

01 January 2006, 06:58 PM
maybe you should tell us what you changed because they look perfectly identical to the old ones to me

01 January 2006, 08:52 PM
I have overwriten the old files as I am having problems linking the files.
Updates are second view, wheel disc brake details & lighting changes.

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01 January 2006, 08:52 PM
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