View Full Version : Det. Citycop, P.I.


Angel_of_Bacon
12 December 2005, 09:11 AM
Just started texturing this guy, going for something a little more cartoony/stylized than the other model I'm working on. 5750 tris.

http://www-personal.umich.edu/%7Ekevinpo/art/CitycopMesh3.jpg
http://www-personal.umich.edu/%7Ekevinpo/art/CitycopMesh3-wire.jpg
Concept: I might throw in one of these sharks if I've got time.
http://www-personal.umich.edu/%7Ekevinpo/art/detcitycopPI.jpg

Wayne Adams
12 December 2005, 12:58 PM
HA! Thats awesome......

Relic
12 December 2005, 02:22 PM
Yea, I am thinking of doing a cartoon character to cause everything I have in my portfolio is realistic and mostly to do with war type stuff.

I like the model except for the jaw, I think its a bit to much, I liked its size in the reference better.

PRIOR
12 December 2005, 04:54 PM
Likin it!! nice character and love the illustration tech you've developed!! only crit i have is i think he needs a haircut to get inline with the sketch, more mullet Steve Mcqueen stlye and less afro. swoop it into those sideburns dude.

look forward to seeing more dev

retardedmonkey
12 December 2005, 10:34 PM
It looks like there are some areas where polies could be removed, the jaw and hair. Otherwise it looks awsome :) Keep them coming.

powerACE
12 December 2005, 09:56 AM
i liked the cartoony model it looks exactly as the concept drawing :thumbsup:

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12 December 2005, 09:56 AM
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