View Full Version : Civil War General

12 December 2005, 02:34 AM
I just finished the modeling of the general and will start texturing him soon. He is 3487 polygons and I am going for one texture map at 1024x1024.

12 December 2005, 02:56 AM
okay, I did the jacket and some of the sword. Working on the belt right now. Bring on the crits.

12 December 2005, 03:49 AM
Hey I really like the texture work so far! Are you using any references for your clothing? This piece looks really promising, I'll be watching for updates!

12 December 2005, 12:26 PM
wow look at that texture, great stuff m8, only critique is that I think you need extra edge loops on his knees but I dunno, you're the expert :thumbsup:

12 December 2005, 06:26 PM
finished the belt, but I am not happy with it. may come back to it later. Did some of the sword too.

DanVL: I am going off of old civil war picts found online.

Hellboy: The knees in the wireframe are a little deceptive. They are boots and the knee will bend behind what you see in the front, so polys aren't need in the front. Or so I hope.


12 December 2005, 07:01 PM
I think he needs some deltoids and his head is slightly too large

12 December 2005, 11:15 PM
did the face and made some changes to the jacket. Just started the boots so ignore them for now.


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12 December 2005, 11:15 PM
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