View Full Version : a soldier

11 November 2005, 01:20 AM
made a concept about soidier,and made low model with max

11 November 2005, 01:25 AM
concept about the soldier with pen

11 November 2005, 01:28 AM
the color about this concept with photoshop

11 November 2005, 01:57 AM
hi liove. nice job there.concept is very cool very stylised. i like it a lot. can u post a bigger render so that things sre more clear. and the wire fraim. what is the poly count at present.

12 December 2005, 03:59 AM
Wow! Kickass!

Yes, as dreamsunlimited mentioned, please give us more info and renders of it?

12 December 2005, 02:57 PM
how many tris ? any small texture preview ? any wireframe ?

looks good tho


12 December 2005, 01:33 AM
taingle amounts are 6200,i want make this model for Xbox360,two 512*512 map,because the pic size is limited,i dont know how to put bigger.

12 December 2005, 04:14 AM
Very nice! The only thing is that if it was for Xbox 360 it would probably be normal mapped, but either way it's a nice model:thumbsup:

12 December 2005, 06:41 PM
the textures are really well done and so is the character but i think you got some proportion problems his torso and arms seem to long and his legs are way too short for such a massive body. move around the some of the vertices to tweak the proportions it shouldnt affect your textures at all.

CGTalk Moderation
12 December 2005, 06:41 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.