View Full Version : Low poly Fighter plane inbetweener

11 November 2005, 03:59 PM
hey did this at weekend, when i run out of refferences for my top secret project, it a 530 tri f5-a or sommit, fighter plane, with a 256x128 map, just a little low poly texture practice

scene uses 100% illumination

still getting the hang of this pixel pushing

C&C please

11 November 2005, 04:25 PM
Looks pretty nice. The highlight all along the top of the plane is a bit harsh, but that's okay. You might want to work a bit on the edges of the camo where the dark brown transitions to a lighter brown; it's rather abrubt and you can see the pixels. Instead of going straight from one color to another you might have a few pixels of gradation.

11 November 2005, 04:36 PM
point 1 yeah you right it is too harsh, but im having a real pain, trying to make it look shiny, when i make it less harsh, it looks "dusty" its a pain,

point2 yeah i agree, will redraw with antiailising side of brain on (slow and tends to over heat)

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11 November 2005, 04:36 PM
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