View Full Version : full 1280/screen MR render stretch objects..why?


yolao
11 November 2005, 07:56 PM
hi.

I was goin to render a scene but first to test the lights i render the scene with 640 x 480 of resolution then i render with full 1280/screen and the objects stretch....i try with the full 1024 and this don`t happen...i thought that maybe it was because my monitor was set to 1024 so i set the res of the monitor to 1280 x 1024 but the result was the same.

Please check the link for an example of what i`m talking about

what can i do to fix this?

thanks

Undseth
11 November 2005, 12:36 AM
The "pixel aspect ratio" should probably be set to "1.00" for both image sizes in the mr renderglobals.

yolao
11 November 2005, 01:37 AM
The "pixel aspect ratio" should probably be set to "1.00" for both image sizes in the mr renderglobals.

thank you very much for the help

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11 November 2005, 01:37 AM
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