Well, i've returned to ask for some opinions on a model i'm working on, and i'll post progress as i go along. I have done a head, but i'm not very happy with it and most likely will be reworking it, hence it's "cut off". SWGB runs on a 2d engine, and the units are very small only 42pixels high, so hence not the highest level of detail.
I had quite alot of freedom with the model, so i did pretty much add bits in and take bits out. Hence it's not exactly the same as the concept (Thankyou brownboot for that, really helpful).
This has been a good learning curve for me, my first character model. All opinions are welcome. I'll be doing some basic texture work (or brownboot will) later on, and i'll just post updates I progress on my journey.