View Full Version : [WIP] Sturmgewehr 44 (HighPoly)

11 November 2005, 11:13 PM
currently around 57k tris, for portfolio.
Gas chamber looks crappy imo, and the upper receiver/magwell just doesnt look right.
Crits plz.

11 November 2005, 04:33 AM

and wtf no replies ?!

11 November 2005, 05:20 AM
Looking awesome man! Can't wait to see this thing finished ;)

11 November 2005, 03:06 PM
looks like a good model, but this is the GAME ART section, are you going to create normal maps from this.

57,000 tris is a wee bit to high poly for even next gen weapons.

sorry just read other thread with Perfect dark mod gun, still dont understand why so high poly?

11 November 2005, 07:08 PM
Yes it's going to be used to bake some normal maps once its done - I'm also making it as somewhat of a portfolio piece.

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11 November 2005, 07:08 PM
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