View Full Version : The Future, Chrom (3D)

11 November 2002, 04:37 PM (

Hello guys

this is my last work made for contest.Modeled in max and rendered with Vray.Some of the textures are from animax library, some are scanned and then in photoshop.

tell what you thing

well some problems with viewing directly from 3dluvr, here is the link:


well maybe fix the link. uuuf

Dave Black
11 November 2002, 05:32 PM
Ok, holy poop! Good lord that's nice. Great job. I mean, really. Damn. You gotta get that link working so everyone will take the time to check this out. I'll keep looking at it to see if I can find some usefull crits...


11 November 2002, 05:45 PM
Awesome Man.

The lighting and composition are wonderful. Anything that I would have to critique about it would be personal choices so rock on man. Good Job.

:bounce: :buttrock:

11 November 2002, 08:10 PM
thanks for the compliments guys

11 November 2002, 08:19 PM
I just checked out your site. You have got talent my man.
Your skills at modeling/texturing and lighting are awesome.

11 November 2002, 08:37 PM
thanks bro

11 November 2002, 10:06 PM
Thats really really great stuff.:eek:

Where do you work?.

Man I want to hear some texturing tips and tricks from you.
How do manage to texture every bit and part of the model.

Cool work.

:thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:

11 November 2002, 03:47 AM
oh man! this pic is awesome. I couldn't offer you any crits cuz I can't find any:d. How did you make the foliage and trees?

11 November 2002, 05:50 AM
Hey, chrom, It is great, I love your work. Keep post more

11 November 2002, 06:54 AM
looks great! I dig the Folliage!! only crits would be on the flying things - they seems to blend in, maybe trials or heat or somthing next time? And the road on the right top seems to lead the eye into the yellow haze, it would work better if it led either to somthing else interesting, or to the top, ending the "trail".

Wonderfully done,


11 November 2002, 07:11 AM
And this bastard won a copy of Max 5, Z-Brush 1.5 and more !!!

Great work chrom ! :thumbsup:

11 November 2002, 11:15 AM
thanks all

aazimkhan: I work in a small game company in Bulgaria like a freelance 3d and texture artist.About the textures I am writing a tutorial for 3dvf how i made it.It will be available soon.

Tex: about the trees here is the tutorial for them:
tree tutorial (

You need Shag Hair plugin.

I_farley13_I: for the "Flyng Things":), yes they don't look cool but i don't have the time for more, for exact trails.Yes, I know i could make them in photoshop but the terms of the contest are "no post work".Maybe next time:)

Again big thanks to all


11 November 2002, 06:27 PM
quite impressive, I really would like to see a shot that is MUCH higher resolution so that I can zoom in on the nice little details.

11 November 2002, 09:22 PM
thanks stephen

here is a bigger variant, not for print but good


11 November 2002, 11:47 PM
very nice
I like the future being well lit and textured.:applause:

11 November 2002, 11:48 PM
tis truely stunning modeling, lighting an texturing :thumbsup:

but the composition of the scene imo feels... cant put my finger on it but sort of cluttered and yer, something about it just puts me off :shrug:

11 November 2002, 12:11 AM
Just beatiful, Great building/vehicle design, cool trees too, Vray is pretty :)

Keep Wrockin it

11 November 2002, 02:03 AM
very nice! i really like the attention to the details, especially the trees!

thumbs up!

11 November 2002, 02:38 AM
is that cg?
hehe :D
nice job man
very very very very very very very nice :D :beer: :beer: :beer:

11 November 2002, 02:41 AM
Thanks a lot for the tutorial:D It's helped me out a lot thanks! Keep up the awesome work!

11 November 2002, 08:59 AM
hey i am very happy with your comments guys:) :) :)

many thanks



11 November 2002, 10:02 AM
great work dude:thumbsup:

11 November 2002, 10:39 AM
awesome!! I love it the detail is second to none. How long was the render? And I must say V-ray is looking mighty nice :)

You have recieved the CGtalk choice award. Please feel free to display this image anywhere you like! Congrats again, well done

P.S. if you need a different background, please send me a PM with the RGB values.


11 November 2002, 10:41 AM
one word... WOW!

very nice piece there.:beer:

11 November 2002, 10:57 AM
Very nice work!
I checked out your site and it was full of great pics I saved in my "Inspirational folder". Thanks! :)

11 November 2002, 12:05 PM
:buttrock: :buttrock:

chrom rocks as always:)!

11 November 2002, 12:07 PM
wow again very nice compliments, thanks guys

lildragon : big thanks for the award man:) and for the nice words

the render time is 20minutes for calculate the GI and then 2 minutes for rendering.The scene is around 1.5 million polys.

zzzrByte : You make me feel that much more sure of myself :)

thanks:) :) :)



11 November 2002, 12:10 PM
Jovi, thanks bro:)

but the rock'n'roll is dead :eek: :) :)

11 November 2002, 12:23 PM
Oh,c'mon,you know I love you man:)
Nope,it's not dead,it lives in me...
And I'm sure you ment "greets":)
Keep up the great work!:beer:

11 November 2002, 01:03 PM
sweet pic. love your style

11 November 2002, 02:06 PM
Yes...... I see.... hmmmmmm...... very nice!!

Will this be a one off or will you animate it, make it do something? Would love to see a fly through!

11 November 2002, 02:45 PM
:thumbsup:good place

:)good future

11 November 2002, 03:42 PM
gr8 looking pic, i relly love the light .
also very nice textures and models, the models[buildings] remind me some work of H.R Giger.
gr8 work!!!

11 November 2002, 03:59 PM
I love it. some good lightings. but always you want to get a fill lights on the shadow areas too.:bounce:

11 November 2002, 05:35 PM
cableguy: its a too big scene for animation, I mean heavy
but maybe sometime i try it:)

thanks people for the nice comments:)


11 November 2002, 05:37 PM
your environement is very beautiful :applause:

And i think this is normal that you have won the 3dvf challenge :thumbsup:

Very good work!

11 November 2002, 07:58 PM
superb work, very realistic


can you post some more detailed screens? for big res of some parts of that shot?

11 November 2002, 08:43 PM
I went to your web page and I think my jaw dropped looking at your gallery.
Uh- got any tips. I'm a lightwave kinda girl. what resources do you use.
Any books or links or classes etc. I can get to someday get there?
especially for texturing and lighting.

:surprised <-this is me checking out your stuff

11 November 2002, 10:10 PM
I love those future-city style images. When I grow up, I will make one myself!:beer:

11 November 2002, 10:29 PM

I'm going to start an inspirational folder with that image. This is the kind of stuff it's "in me" to do, but I have yet to really let it loose like this.

I just finished buring my roommate to a crisp (in CGI of course :D ) and I need a "next project"... so that's perfect.

11 November 2002, 01:41 AM
too big for animation?

how about rendering a 1600x1200 size still image? and render it at different angles too. :beer:

11 November 2002, 01:47 AM
:eek: :eek: Awesome, It's!!:applause:

11 November 2002, 06:54 AM
That is beautiful man

you bring a tear to my eye

11 November 2002, 07:31 AM
22 minutes to render!!!!!! That is INSANE. I swear...I use Lightwave 7.5 and some of my renders take like 10 hours with a very low GI setting. AND my scenes are like 1/100th as complicated as yours.

11 November 2002, 12:28 PM
hey thanks people:) :)

garbagemonkey: no classes etc.., I am self-taught.Fot the lighting and texturing I highly recommend you two great books-"Digital lighting and rendering" and "Digital texturing and painting".Play and experiment with textures in photoshop, with layers blend options,masks etc..Until you gather experience don't use GI, play with lights.In the net is full of good tutorials, many of them is free
and of course the CGtalk forums are great place to learn by the others;)

derelict: I mean is too hard to manage inside the scene, not to render.Is not possible to render at different angles, cause then scene is made only for this view.All around the scene is planes with different colors to recieve the GI.Only is possible to change the zoom of the camera.

GoodCleanVegan: lightwave is woderfull app with great realistic render but i thing is a bit slow.only vray can manage rendering so much polygons in so little time:) eh but this is my opinion:)

thanks again for the good support guys:) :) :)

btw excuse my bad english people


08 August 2003, 12:23 PM
Very cool environment,
I'd like to see it rendered at a massive resolution!

09 September 2003, 08:32 PM
Wow, amazing stuff, and wonderfully done.

question: how many hours were spent on this ? or days. weeks ? :)

09 September 2003, 09:22 PM
very nice !!!
i love you work!

09 September 2003, 10:16 PM
Awsome m8! realy. to bad its such a low resolution.

09 September 2003, 01:34 AM
Fantastic environment! Great lighting...nice foilage man.:thumbsup:

09 September 2003, 04:27 AM
This looks like a scene of of a sci-fi dvd. Great job.

I like your site too, especially the fantasy type stuff. Some of it looked like it came from Myst.

09 September 2003, 09:10 AM
thats sweet, show use some more buddy ;0)

09 September 2003, 10:05 AM
Love it!:thumbsup:

particle man
09 September 2003, 04:45 PM
:beer: :drool: :banghead::arteest: Blah Blah Blah

09 September 2003, 06:09 PM
you are just pro, man!
David R.

07 July 2005, 10:43 PM
This future is well well well well done.

It is an amazing view.It seems real but also dreamlike,it's strange:love:.

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