View Full Version : Character: blackhearted cavalier

11-14-2005, 01:48 PM
This is my recently exercise. I creat a blackhearted asian cavalier. I make model with 3DMAX,and draw the texture with PS. Hope you like my work :buttrock: . And If anyone wants me to do freelane work for you,contact me with
model:3887 triangle
different angle
face action ,rigged with CS
a attack action

11-14-2005, 05:16 PM
good work i like the style, nice presentation (deformation test) too.

11-14-2005, 09:04 PM
wow! Really a good work, no crits. Textures are stunning!

11-14-2005, 11:37 PM
Looks cool, I love the texture U made, and the animation, esoecially this face one looks really impressive.

:thumbsup: - I left U something, couse I thing U deserve for 4 stars ;)

11-15-2005, 08:57 AM
Fabulous piece of work there BLURyu. Really!

Some clever use of polygon placement and a top piece of texturing - just like your other pieces of work. Love the secondary motion on the cloth and tied hair :)


11-15-2005, 06:36 PM
wow really cool everything is good, the only thing i dont like (this is a personal taste) is the spike things on his neck, but otherwise a very cool design.

11-15-2005, 06:50 PM
I love the head animation. sooo creepy... I think you might need to bump up the contrast on the maps though. that's my only crit.

anyway, very nice character! props. :thumbsup:

11-17-2005, 01:27 AM
:beer: thanks for your praise and advice !

11-22-2005, 09:39 PM
Awsome Character man!!! I like the texturing!

-BaLE Out!

Toxic Frog
11-22-2005, 10:40 PM
Great job!
Are the hair and cloth keyframed or simulated? Just curious.

11-25-2005, 11:45 PM
Hi,the hair and cloth are rigged with bones and make the animation with keyframe. :bounce:

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11-25-2005, 11:45 PM
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