View Full Version : Fleur du mal
11 November 2005, 10:27 PM
This is the my second complete lowpoly model
It's a simple modelling/texturing/rigging exercise.
She's 2577 triangles with hairs and skirt with two 512x colormaps and alpha.
Some poses (heavy image)
I really need feedback on this as i'm quite new to lowpoly modelling!
11 November 2005, 02:46 AM
Very nice model. The armpit can use some tweaking and the texture can use some roughness so that she dont look so blurry (mostly on the leg). But she looks great as she is. I would fix the armpit though
Is there a sexier way of saying armpit?
11 November 2005, 07:25 AM
very good work, she's sexy a lot! :)
good work on the modeling, but I wonder if you couldn't save triangles, expecially on the clothing.
The poses are wonderful, but perhaps is she a little too stiff on the shoulders.
11 November 2005, 11:37 AM
She looks fantastic matey... Dudethedreamer there is no nice way around armpits, its oneo f those places one should not mention about a lady... they get very upset and hit you with... well whatever is handy!
11 November 2005, 11:59 AM
The modeling & wire looks good. texture is good too, but a bit too washed out. A bit more contrast on the skin & more details on the clothing would be nice.
11 November 2005, 06:12 PM
Its rare seeing such nice work done in blender. Good Job! Now she needs a level to run around in!
11 November 2005, 06:14 PM
She looks great! The blackness of the outfit looks a bit flat, but I kindof like it. The texturing looks really good, especially the face. No crits.
11 November 2005, 08:51 PM
thanks! She has some problem with armpits from the beginning, but i'm unable to fix that, i've tweaked it a lot and i still see something wrong.
For textures, i'm afraid i've managed the 512*512 texture space badly, so that legs and dress especially are a bit too much low resolution a look blurry. I'm also a bit clumsy in painting textures, especially for the clothes.
thanks for comments! do you think skirt has too much tris? The problem is that it is rigged too, and i have o lot of stretching and deformations if i reduce tris.
Shoulders are the big problem of this model! they don't deform that well, too..
thanks for your words!
thanks, yes i'm not completely satisfait with textures. Especially on clothes!
Thanks. Blender is a very powerful program! I'm in love it :D
thanks! face is the only part of the model that i totally like.
Hope i'll have time to tweak it soon, now i'm very busy with university :sad:
11 November 2005, 06:31 PM
Man, I like this one A LOT!!! Great work! The face is one of the sexiest low-poly models I have ever seen and I really dig the purple palette. Only critique, her *umm* crotch seems to be a bit too high up.... Keep up the awesome work!
11 November 2005, 06:31 PM
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