View Full Version : Normal Mapping in Maya 7?

The Challenger
11 November 2005, 03:52 AM
I want to learn how to normal map and I read some stuff on it. But is there anyway to normal map within Maya 7 without having to download plugins? If so, what is the best way of doing so? Any other tips and tricks would help too. Thanks in advance.

11 November 2005, 08:13 PM
Yes, if you plug a tangent space file texture's color into your blinn normal camera, you'll have normal mapping.

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11 November 2005, 08:13 PM
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