View Full Version : Normal Mapping in Maya 7?


The Challenger
11 November 2005, 03:52 AM
I want to learn how to normal map and I read some stuff on it. But is there anyway to normal map within Maya 7 without having to download plugins? If so, what is the best way of doing so? Any other tips and tricks would help too. Thanks in advance.

PixelMachine
11 November 2005, 08:13 PM
Yes, if you plug a tangent space file texture's color into your blinn normal camera, you'll have normal mapping.

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11 November 2005, 08:13 PM
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