View Full Version : selection free deformation in PS ?

11 November 2005, 05:50 PM
I was wondering whether in PS exists the following functionality:
you apply a 2d cage to your selection and then move the cage's control points to deform your selection. much like a FDD modifier in 3ds max, the only difference being that it is applied to a 2d image instead of a 3d mesh.
maybe some PS plugin does this?
i use PS 7.

11 November 2005, 08:40 PM
You can use transform, but it only gives you four control points. It will squash and strech the selection though!

11 November 2005, 12:20 PM
its available in CS 2, known as warp.

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11 November 2005, 12:20 PM
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