However, I now have the problem that when the character turns around a corner, his feet get out of sync so that he's walking with a weird shuffling pattern. :sad: Essentially, it just looks like the footsteps are placed at regular intervals along the curve, not based on the positions of the control points. So after a 90 degree turn, he walks like Igor until he turns 90 degrees in the opposite direction. I haven't found anything on this online or in the manual. Anyone have any suggestions?