View Full Version : Wip : mix roman greek asian head

11 November 2005, 07:45 PM
Hey guys,
I'm making a model for a 'greek game' ( game with greeks in it ) :P
And i'd love to get some critique.
I'm making it quite high poly.. I have about 6000 polys in mind. What I will zbrush later on, and I might make a little lower polygon mesh.

I only focused on the head still and i know the 'torso' is out of proportion. But still u can give me some pointers:P

Thx in advance guys me love ya long time,

11 November 2005, 01:56 AM
One thing that stood out is the back of the head. Looks as though it is sagging. It makes the neck look uncomfortable. Good start aside from that.

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11 November 2005, 01:56 AM
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