XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Pixelize Render effect

11-08-2005, 09:51 PM
I am aware that it is possible to create new render effects with Script, and I was wondering if a scripted render effect to create pixelization effects would be pushing it too far?

By pixelization effects I mean making a rendering look like it was generated on spectrum or commodore 64. The Junior Senior music video for Move your Feet is a good example.

If the answer is yes has any body got any advice on how I should go about it.

Thanks for reading


11-08-2005, 10:17 PM
I would try the maxscript help file if I were you!

Chris J.

11-08-2005, 10:33 PM
I got all excited then!! I went to the maxscript help expecting to find an example of how to write a pixelization render effect.

Is there a particular section I should be looking at?I assume this meams its not beyond the scope of a scripted render effect.



11-08-2005, 10:53 PM
Why you don't jsut render it out in a small size and blow it up? The ratio between the input and output size is the amount of a pixelation.
Script somethinge that blows up your Frame Buffer, if this is possible.

11-09-2005, 12:03 AM
your right, why re invent the wheel!



11-09-2005, 12:34 AM
check out:
Maxscript Tools and Interaction with 3ds Max > Creating Maxscript Tools > Scripted Plug-ins > Scripted RenderEffect Plug-ins

11-09-2005, 12:17 PM
Sounds like the perfect time for a photoshop action!


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