View Full Version : City selfmade

11 November 2005, 10:44 PM
Making a city is not so difficult. What you need for it: A black/white map of a city, the buildings should be white and the streets black and Cinema 4D ;)

Generate a vectorizer object, to be found at the spline-presets. Load the b/w map into the object, set the "tolerance"-vaulue to 0 (or 1, depending on the case). Set the intermediate points to "None". Change the object to a spline by hitting C. Then put it under an Extrude-NURBS, and set the extrude-values to 0 (so that the object is plane). Convert it, and select all polygons. Extrude them with a variation of about 85-115%. That was it, now you're the new mayor :thumbsup:

Some examples:

and this, the map is a postworked map of the inner city in Vienna, I took it from (

Hope you like this little tutorial.


11 November 2005, 11:50 PM
Great little tutorial! Never occured to me to build a city like that. I've linked to it from 3D Fluff here (, hope you don't mind. :)

11 November 2005, 12:33 AM
VERY COOL, thanks for this... didn;t think of it myself, great idea!

04 April 2006, 07:17 AM
hey man! don't ever stop! u have just made my life a lot easyer. thanx a lot. keep up the good work!

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