View Full Version : Rendering Hair with IBL and FG

11 November 2005, 03:56 PM

is it possible to render hair with FG ? I did some tests with a hair object a primitive and around that I placed a sphere with a white surface shader, but the hair stays black...

so the generell question is does hair render with FG ? strange thing is that hair has als the FG and GI settings in it...

thanks for any input


11 November 2005, 04:31 PM
Well, i think you need to convert your hair to polygons, i did a very basic test here and it worked just fine.

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11 November 2005, 04:31 PM
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