View Full Version : Change the way diffuse/vertex lighting displays?

10 October 2005, 11:05 PM
Hey im new to max script, but id like to try wrtiting a script that does the following...

my psedo code

1 button, when enabled toggles "overbright" on and off

2 if enabled get vertex color of objects in scene

3 replace default diffuse/vertex color display mode to ((vertexcolor*2)*diffuse texture color) for all object in scene

so is something like this possible?

10 October 2005, 01:15 AM
Sure why not, you just need to find a place to store the original vert colors so you can restore them when the function is turned off. This could be stored in the channel info, should be fairly easy to do.

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10 October 2005, 01:15 AM
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