dont know why but for some reason i Thought i couldnt see a bone through the mesh....weird. well anyway it works, and obviously the first question is redundant now.
quick question number two.
i have a model i made in silo, it imports fine, looks fine, but when i sub-divide him he sort of colapses into a small spiky ball. I am assuming this is because i have some whack geometry in my mesh? i suppose its not a non 4 or 3 sided poly since it imports fine...maybe a point that is not welded properly?