View Full Version : Photoreal fur

10 October 2005, 11:55 AM
I'm about to start work on a project using maya fur, but I'm pretty sure I've never seen any really convincing results from it. Can anyone point me in the direction of photoreal fur done in maya - if such work has been done


10 October 2005, 04:01 PM
I think it's like any other photoreal render, it's primarily the lighting, the environment, the details. I don't know where it's at now but someone made a photoreal image of a soldier using Maya fur for his beard and hair, it was amazing. It was featured on the front page a while back.
Here's my 10 second setup test: a plane, a sphere with default calico fur, renderer with final gather, fur looks ok? With work it could eventualy look photoreal.

EDIT: I FOUND IT! It's "The Final Battle" by Max Kor (, simply amazing. (From page 11: "All the hair (including eyelashes and eyebrows) is maya's fur - it renders in mental ray."). There's a "Making Of (", but it doesn't detail the fur process.

10 October 2005, 12:28 PM
Thanks for your reply.

Now that you mention it I do remember the piece you refer to, although there's a big difference between a furry head and beard to a fully furred animal, which I'm pretty sure I've still never seen done realistically.

Anyway, I'll give it a shot and see if it's doable (I'm doing a lion's head. Female so no mane thank god).

As before though, if anyone's seen it done before I'd love to see it, just to know that it can be done...

10 October 2005, 09:23 AM
With fur in my experience it is all in the shadowing both maya and
mental ray do not really do a good job of this, this is especially important
with relevance to animal fur.
PRman does a fine job of this with it's deep shadow stuff so if at all
possible I would try to get a copy of prman if you can and that is IMO
opinion is the best method to create realistic fur.

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10 October 2005, 09:23 AM
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