View Full Version : Earthquake - VFX Challenge - 3dsmax5


3dsmax5
11 November 2002, 08:20 PM
Gonna give this a try.....hehe :D
here's a little storyboard (dont laugh). :bounce:

3dsmax5
11 November 2002, 08:23 PM
hmmm...another try :surprised

Knut
11 November 2002, 09:51 PM
Good to see more people in this contest.
Looking forward to see your footage and crack!

Good luck!

3dsmax5
11 November 2002, 08:21 PM
A bit of footage... :p :beer: :p

3dsmax5
11 November 2002, 08:25 PM
A preview of the fissure...
...still need to make a bump map and inside material.
:bounce:

NemesisFIN
11 November 2002, 09:24 PM
Hmmm.... excellent! :beer:

3dsmax5
11 November 2002, 11:30 PM
after a little texturing spree in photoshop...here's what I came up with. (the bump is a bit low-res, need to remake it later)

3dsmax5
11 November 2002, 12:49 PM
Rendered out a little test...will probably have to animate the crack bump-map later to give it more realism. :wip: :D

(use save target as....)

http://www.geocities.com/hsyrjl/test.mov

MrWyatt
11 November 2002, 01:05 PM
all I see is big blocks.

3dsmax5
11 November 2002, 02:16 PM
OMG....you're right...uploaded the wrong file...hehe :D :shame:
Should be fixed now :) :bounce:

http://www.geocities.com/hsyrjl/test.mov

3dsmax5
11 November 2002, 09:33 PM
A little preview of the animation...looking quite finished now...
cant think of anything to add.
I didn't model the car, got it from 3D Cafe (thanx!) :D :D :D
Tell me what you think...and feel free to give any ideas :)

you have to save the file to your computer (stupid geocities)

http://www.geocities.com/hsyrjl/test2.mov

vfx
11 November 2002, 10:52 PM
Nice work buddy, but the quality makes it a little hard to see this at its best. From what I can tell, nice crack! Might consider how the crack doesnt push the ground on the pavement? that is if it is pushing outward from the crack.

SheepFactory
11 November 2002, 02:06 AM
That was very nice , I love how the crack forms.

The footage was a little bit too blurry though.

Ali

3dsmax5
11 November 2002, 03:06 PM
thnx for the replies...it's actually mostly vertical movement...Isn't quite visible in this preview.
(I dont like the Sorenson codec, divX is much smaller and better quality)

cuse
11 November 2002, 12:34 PM
hey-cant download the .mov??? any other format you can save it in? mpg would be nice :)

stills looks cool


cuse

Nando3D
11 November 2002, 04:03 PM
very good i like, the car on the road is nice and the lamp post...
well done :scream:

Nando

Clanger
11 November 2002, 04:52 PM
All I get is a page not available message, sniff. The still looks great.

3dsmax5
11 November 2002, 01:50 AM
you have to save the file to your computer...apparently geocities doesn't support hotlinking. :wip: :shame: :D

cuse
11 November 2002, 09:18 AM
that still doesnt work for me... it saves as a 35kb file, first thought this might be a link to an uploaded mov but it isnt... cant u upload to another server?



cuse

Arioch
11 November 2002, 04:14 PM
I agree with the other posts, this is looking real good. How are you animating the trees? The palm in the center looks especially well done.

ioptics
11 November 2002, 12:59 AM
this is brilliant, I love all the little details. Great work. Would love to see it a little higher quality, and make some earth break of from the road when it splits.

t-toe
11 November 2002, 05:51 AM
Hey man, looks great! My only crit is that I think if the road split like that it would get a little wider too... maybe I'm mistaken... but I would think so...

--t.toe

alx
11 November 2002, 09:21 AM
Great work 3dsmax5 looks Very cool... i love the secondary animation. it gives it lots of realism...
how did you get the texture to animate?
looks really nice!!

:thumbsup:

sincerely
alx

astrofish
11 November 2002, 12:12 AM
How did you get the trees going, it adds a lot to the shot?

Go on, you can tell us...

I'm guessing that maybe it was a windy day, and you started the footage with a freeze frame, then ramped up the speed to normal?

If it's faked motion, then it's very good.

3dsmax5
11 November 2002, 02:17 AM
The palm tree is from the footage...the others are CG trees made with onyx treestorm. About the animating crack....Its a mix map with the bump map and a fading gradient, if you know what I mean. :p

3dsmax5
12 December 2002, 03:38 AM
Ok....here's the wip links since most of them were wiped out with the server crash or something. :D

test1 (http://www.geocities.com/hsyrjl/test.mov)
test2 (http://www.geocities.com/hsyrjl/test2.mov)
test3 (http://www.geocities.com/hsyrjl/test3.avi)
test4 (http://www.geocities.com/hsyrjl/test4.avi)

(wont work unless you save the file to the HD) :thumbsdow


And the final and footage (http://www.geocities.com/hsyrjl/index.html)

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