View Full Version : Animated Vines

10 October 2005, 02:04 AM
hey guys,

In my forest scene I want to have vines coming out of my tree and rushing towards the camera. I know the most obvious way to do this would be to use Spline IK and just manually animated several dozen vines moving along some spline paths, but is there any other ways (eg quicker, easier), e.g using pflow?


Ian Jones
10 October 2005, 12:51 PM
Try the pathdeform modifier on a cylinder with a taper modifier set to -1.95, then animate the percentage along the pathdeform, or the stretch, and increase the cylinder radius slowly to make it thicken along the base. You can animate the verts and beziers on the path to make the vine look a bit more convincing in its movement. I have just done this recently and it looks great.

10 October 2005, 10:35 AM
Could you specify how exactly you did it, perhaps show some image or a part of the scene or something...I'd be really glad to look at it. Thanks.

10 October 2005, 02:07 PM
Not exactly sure how exactly you want it. But you could use reactor rope for it.

ps, haha my name is matt and i'm also from sydney, heck what are the ods!

Ian Jones
10 October 2005, 03:13 PM
Sorry, don't have the time to elaborate right now. Just play with a cylinder with plenty of vertical segments and a spline, use the pathdeform modifier on the cylinder selecting the spline as the deforming path. Now just play with the pathdeform settings and I'm sure you'll begin to get the idea of how I used it.

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10 October 2005, 03:13 PM
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