View Full Version : Random low poly dump
10 October 2005, 07:27 AM
I don't share a lot of work with the CGTalk guys. So here are some things I've worked on/started/completed over the past year.
The LOTR stuff was for a game. Everything else was done (more or less) out of boredome.
10 October 2005, 07:29 AM
10 October 2005, 07:36 AM
i loved this one: http://www.planetquake.com/polycount/cottages/souldesigns/cgtalk/head_rawr.jpg
10 October 2005, 08:07 AM
favorite was berserker, loving the pose! got it animated?
I'd like to see animations kinda inspired by god of war, with this guy..ah, that would be sweetnes :buttrock:
I feel like the skeleton is a bit small down by the feet, it kinda looks like a V shape starting from the hips ya know. :)
10 October 2005, 08:10 AM
Great texture on Vergine, i would love to see a wire of that one.
10 October 2005, 08:23 AM
call me stupid, but that hamster was a killer, would love to see a fully textured version.
10 October 2005, 09:27 AM
These are sweet Soul!...I've always liked your artwork from the days I used to visit polycount...hoping to see more of your work here aswell :thumbsup:
10 October 2005, 09:30 AM
Excellent textures on the faces and I really dig the poly distribuiton on the old lady. Top Notch mate! :thumbsup:
10 October 2005, 10:44 AM
Nice to see U in here SouL. Long time ...
Ace stuff like always. Its mix of Lotr works and personal or the characters are also from JBond?
And once again, nice to know U don't forget about poor cgtalk members :]
10 October 2005, 02:35 PM
Correct me if I'm wrong but that looks like an Ultimate Fighting Machine!
Beautiful stuff, though a lot of it is familiar. I love the skeleton warrior, he turned out really stellar. Great work as always!
10 October 2005, 04:56 PM
^^^^ THAT is great. a fine example that you dont need to have shiny normal maps all the time. you cant beat a well painted diffuse map! (hair aint finished tho right?)
samurai skeleton and berzerker are belters too !
10 October 2005, 06:31 PM
Very Nice work. I have always admired your work since I seen you model of Dark Link on polycount years back. Keep up the very nice work.
10 October 2005, 07:03 PM
Crap, the whole lot of it is crap. The textures just hurt me to see they are so bad. I dont want to even get into how bad your polyuseage is. Oh yeah and your car is ugly and slow too.
Great work as always, your work is always a great place to start for insperation in good poly flow and texture useage. No wonder you have such a sexy car.
10 October 2005, 07:03 PM
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