View Full Version : Getting psycho on strokes

02 February 2002, 08:04 PM
This is a character i did a couple of week back. Sending it in for fun cos this is my first time on this post, so what the heck, since there is one more spot on the WIP. Did this in an hour max. A bit of Giger influence here cos i am a Giger fan when i was young ( a bit jaded nowadays, but that is just me :) ).

comment are extremely appreciated and welcome.

thinking more in lines of mutants and subtle mechanical reinforcement into flesh and stuff. the right hand is basically it's weapon because of the extra attachment to the proportion. didnt manage to finish the feet area cos by the time i was done with the top, i realize i dont have enough space to complete the feet :D.

02 February 2002, 09:52 PM
Uhmm, I don't think it's bad and I love giger too... but i'm a bit lost in all those line... need more contrast, or less details I don't know but it's really confusing in this state(don't know where and what to look at)

02 February 2002, 10:27 PM
I love it man.......there are a lot of detail lines to get lost in, but that too can be art in itself if that was the artists intended purpose.....great work man, an hour you say?
wish I could draw that fast...., it takes me a little longer.;)

02 February 2002, 10:55 PM
nice£¡i like this style

02 February 2002, 06:18 PM
Nice design.

But you´re going to get crazy if you want to model it! :)

02 February 2002, 11:58 PM
Nah, i dont think i am gonna model it. Most of my design are a bit to the conceptual idle hand kinda way. for 3-d i have a different approach, which are a bit more uniform. its good to get wild once in a while and just let your hand do the thinking AND the drawing. It's my portable shrink.

02 February 2002, 02:51 AM
your style reminds me of Metal Gear Solid seris. the way Mr. Shinkawa (character design of MGS seris) uses brush strokes to define volumes and shapes is just incredible. Personally, if you could vary the weight of lines to suggest shadows in your drawing, it might bring more perspective to the character. just a thought :)

03 March 2002, 06:55 PM
OH MY!!!!! M E G A C O O O L !!!!

03 March 2002, 08:02 PM
Definitely brutal .....

03 March 2002, 07:42 PM
hey hey, not half bad indeed....makes me think of something between Akira and Moebius...
Great detail, i agree that line of different weight would help, whereas adding shadow at this point might kill it.

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