Which is the animation process? Which parts I have to Key?
Should I place a Key in IK/FK Switch, in all Joints of the FK skeleton and in the Control of the IK skeleton?
When to use FK or IK with the Switch system?
I bought the book CG Toolkit - The art of rigging, but the book doesn't talk about animation process. I tried to animate with IK / FK switch but it is very confused, since it had never used that process.
I thank if somebody can me to answer those questions.