Im pretty new to Afterburn and Im having some troubles creating an effect.
Im trying to create a thick steam look, like a billowing plume.
The bulk of the effect should appear very flat looking, but still be tendril like on the outside.
Here is a reference shot: http://www.framepool.com/video/mov/download/framepool_02000028403020.mov
I cant seem to get this effect with AB though. If I play with the gain/bias I can get a flat look but I lose the edge noise and am left with big white puffs
Changing the opacity doest affect overall, but based on density so I get a splotchy effect.
I know it can be done, because the effect is similar to Blurs Warhammer explosions.
Can anyone give me a hint or point me in the right direction.