I've got a question about double transformations with clusters or other deformers.
Lets say i had a spline IK spine, and i created a cluster for those CV's, when i parent the clusters to the controller. (So if i move the COG, the whole body follows, including the spine.)
When i parent it, it double transforms when you move the controller, the cluster just goes crazy. Ok, It says to turn on Relative on clusters for some tutorials, which doesn't exactly work, since the cluster won't follow it's parent anymore, after you turn on relative, if you turn it off, the cluster double transforms...
So, what am i missing here?