View Full Version : Indoor Lighting help required for R 9.5

10 October 2005, 04:11 PM

I'v modelled a house and I want to light it to give a clean, balanced, realistic look.
I intend to animate a camera through the house so render time is quite important,
I'm thinking about no more than 2 minutes a frame.

I'v looked at ambient occlusion but the results took to long to render.
I'v been experimenting with GI and think i have come up with a reasonable render and hope that camera animation (GI setting) will elliminate flicker in 9.5.

Attached are some images of the kitchen & house as an example of what I have accomplished so far.

Any feedback would be greatly appreciated.

Cheers Reckless

10 October 2005, 09:47 AM
Flicker is an important problem when animating with Radiosity. I suggest that you look at 3D Attack "Lumen", a lighting plug-in that can give you a close approximation of GI without the render times and flickering problems.

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10 October 2005, 09:47 AM
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