View Full Version : texture baking in max

10 October 2005, 05:57 AM
I am new in desigining . Recently I read and article about the use of texture baking
and tried some of its examples.

They looked fine.

But as I increased the complexity of model the textures resolution becomes ugly.

Is there any way to retain the high resolution of the texture even after baking and applying map to it.

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10 October 2005, 05:57 AM
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