View Full Version : head crits needed Please

11 November 2002, 01:35 AM
Female heads seem to be my biggest challenge very delicate this will go on a practice model i psted in a earleir thread it will replace the first as i didnt like the results im happier with this but still a wip and could use some advice or opinions if anyone would care to crit the ! so far just the face and head are complete ears and neck next

11 November 2002, 03:30 AM
You've really captured a feminine look to her, well done.

I think the 3/4 view needs some work though. Front and side look great. I'd pull the cheeks out just a little, so she doesn't look too anorexic, and slightly widen the front of the jaw.

And watch those nascent horns. Pull the side points of the top of her forehead in a bit.


11 November 2002, 03:53 AM
Ears are a tad small,, other than that,,, I'm in love with her

11 November 2002, 08:26 AM
Cool ... :thumbsup:
Great neck details ... I don't think that u need to tweak some thing (depending on this pics ) Can u post bigger one (more close up) ?

11 November 2002, 09:00 AM
Nice model, really. :)

Keep on.

11 November 2002, 09:14 AM
huh,..wait an f*n minute! That bar on the bottom of the interface,...Is that the stock L7.5 interface? what the hell?

11 November 2002, 10:12 AM
Nice Model:) Keep updating.
Maybe you should change a little the bottom lips corner.
Great anyway!

11 November 2002, 03:09 PM
Thanks all !

Kretin I agre was thinking she was looking rather thin myself ill get on that i softened the neck a lil casue i think that was contributing to the thin look

eugeny sorry bout the small pic i have to use atachments as i cant update my 3d luvr site at the moment (too bad need to get rid of the crap on it ) ;)heres a single view a lil bigger

The ears are still bieng worked on and they are alot of fun to atach really i mean they are fun! ;)

11 November 2002, 03:13 PM

11 November 2002, 04:04 PM
their neck muscles are too evident... you're not so contracted in a natural position

11 November 2002, 04:07 PM
Looks pretty good to me. If I had to make some crits I'd recommend taking a look at the side view where the lower chin transitions to the neck. It seems a bit too cut (or sharp) giving a rather too muscular or athletic look especially given the well defined and sharp edged jaw line. The lower cheeks (the hollow of the cheeks) also appear a little too thin and might look a bit healthier if they were given a just a slight bit more meat.

Of course if that was the effect you were going for then fawgedabout all my nit picking and proceed on to the hair and make up department.


11 November 2002, 04:15 PM
LOL all nitpicking welcome ! it helps me to see what to focus on the most i agree with both comments the neck is to tense looking agian ill soften it and tweek the cheeks though i do want to keep the jawline rather defned but it could be looked at thanks guys

11 November 2002, 04:41 PM
Originally posted by smfjersey
huh,..wait an f*n minute! That bar on the bottom of the interface,...Is that the stock L7.5 interface? what the hell?

I'm with you....what the hell.....?:shrug:

11 November 2002, 05:43 PM
Yes sorry missed that the bar is something i customize depending on what im modeling its in your menu set up normaly i use my mouse and 4 keys on the keybard eveything else (tools linked to my mouse about 14 keys i think i just put the few i use very seldom on the bottom bar when im lazy !

11 November 2002, 08:06 PM
Ok took some of the suggestions and applied them in small amounts heres a lil more developed look of her just added unfineshed headress and starting body (trying to avoid finishing ears LOL )

11 November 2002, 08:44 PM
Here eyes don't look very realistic! ;->

Sorry couldn't resist a little sarcasim!

Very nice work!

See ya,
Philip Nelson

11 November 2002, 08:47 PM
Whoa, now you're an animal! :eek: :thumbsup:

11 November 2002, 09:11 PM
Problem is, now no one is looking at the face! Damn, that's some firm breastage!

Nice job! Main crit is that the upper eyelid appears to be a little bulgy, like a blister or something.

11 November 2002, 12:47 AM
P Nelson wait to you see the legs and ass ! talk about unrealistic LOL ;)

11 November 2002, 01:04 AM
Wow, she's coming along really nicely. I love what you've done with the neck, and the torso is great so far. Only thing... watch your proportions, the torso is looking too big for the head at the moment.

11 November 2002, 03:46 AM
Well Ill try to finish the legs and arms for tonight that will give me a day for the hands and feet ! Im trying to finsh her modeling wise in 3 days and a day for tweaking

yon dabuda
11 November 2002, 04:12 AM
WOW, looks awesome, she would be a crazy cool super hero character. :)

the shoulder blade looks protruding though :) but maybe she is flexing, although i think its a little weird.


11 November 2002, 04:31 AM
Nice job Travis. I've always loved the muscle definition on your models (although a bit gnarly on this one. I know I sure as hail wouldn't want to get into a scuffle with her). Good lookin face to :buttrock:

11 November 2002, 04:44 AM
Cerretto Do you have Any Tutorials, Youre work is Just That Damm Good........:applause: :thumbsup: if so were can I get to them I nned ta learn shyte like this its the look that I wanna have in My Modeling........

11 November 2002, 05:08 AM
I'm still wondering about the unanswered question about the custom LW setup and the buttons on the bottom? Answer?

11 November 2002, 05:14 AM
Simple. Go to Configure Menus (Ctrl + F10) and edit Bottom Edge.

11 November 2002, 07:15 AM
Thank you.

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