View Full Version : Desert Eagle 50AE Early WIP

09 September 2005, 08:48 PM
This is my first atempt to model a gun in 3D Studio Max : ( ( ( (

Waiting for crits and comments :)

09 September 2005, 03:53 AM
Are you finished?
Was your goal just to model it or have a "complete" model?

IE: Texturing doesn't look finished yet.

09 September 2005, 04:55 AM
Title says "Early WIP" so I doubt he's finished :)

Good start Kenny!

09 September 2005, 08:19 AM
Thanks :)
Its not modeled completely right now ... I have a lot of detail to add so there is no texture on the model. I dont kow yet but maybe i will use this model as a replacement of pistol in HL2.

09 September 2005, 04:24 PM
*** Little update *** ( ( ( (
and the wire (

09 September 2005, 09:05 PM
Clip is now textured (

09 September 2005, 10:09 PM
Looks not bad.

You might want to post this up over at Clan of the Dead Goat ( forums. It's kinda the main resource for Counter-Strike/Half-Life/day of Defeat replacement weapons.

09 September 2005, 09:23 AM
Thanks for advice, maybe i will register and post there, but i think i will not because im too lazy :)
Im planning to finish the modeling today and start to skin : ( (
wire : (

09 September 2005, 09:42 AM
Could you post a shaded wire render, so its easier too see the mesh, from the wire only render I can make out some problems, but its hard to tell. We can then try and help you clean it up.

09 September 2005, 11:12 AM ( ( (

09 September 2005, 07:42 PM
If someone is still viewing this thread i'l continue to update :)
I think i'l end the modeling part on this and proceed to texturing (sorry for awful renders) : ( ( ( (

CGTalk Moderation
09 September 2005, 07:42 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.