View Full Version : Fun With Hypervoxels

11 November 2002, 09:41 AM
Heres a pic I created with some hypervoxels and no particles. :)

11 November 2002, 09:45 AM
Same apple but with a hypervoxel logo. :)
Ive done a couple of tests with animating a blob of water across a surface which changes into a logo...again completely without particles. :)
I moved the movie files to another server BTW
Heres the link to the test:
and another test done with just procedural textures:

Heres a couple more interesting examples but these dont use hypervoxels or particles:

11 November 2002, 10:13 AM
Dammit! I want to learn hypervoxels too! They are very mysterious to me...

Cool stuff splinegod, any chance proton can talk you into a tutorial or two?:)

11 November 2002, 11:26 AM
Yeah fully, a tutorial is a must.

11 November 2002, 12:29 PM
I'm very impressed with the droplets! I have to agree with the others, a tutorial would be great!!! Did you use a photo for the texture on the apple?

11 November 2002, 01:49 PM
Spline God Rocks!

Larry is always open to sharing his techniques....I will give him a call when I return from Mexico and see if we can put something together....Im always amazed at th egreat tips he comes up with.....if you havent seen his training CDs then you are really missing out!

11 November 2002, 08:07 PM
Hey Proton, if Larry wants a little direction what we want my vote would be for something like his I've been wanting to try something like that just been to busy to sit down and figure it out.

11 November 2002, 10:16 PM
Something along the lines of point clouds from whatever geometry, then BGconform, merge numeric and then hypervoxel gradients.

no, the depth of the droplets would be pfush, and those connection droplets are pretty fine...


11 November 2002, 01:32 AM
damn it I guess the site got hit alot! The links are broken:annoyed:

I really wanted to see those.

11 November 2002, 02:08 AM
Yeah - where'd they go?

11 November 2002, 02:17 AM
Sorry guys,
I had to move them to another spot. Try again. :)

11 November 2002, 05:24 PM
Pretty cool examples!

Thanks SplineGod
I particularly like the boiling example. interesting...

11 November 2002, 06:28 PM
One of the great things about the technique is it renders each frame in under 4 seconds. :)

11 November 2002, 09:24 PM
Hey Guys..always experiment. That gives you the ability to learna nd even think of new ways to do effects. Think of an effect and then break it down in parts.

Larry's fx are brilliant examples of this.

The hypervoxel apple and liqud slide are all examples of imagemaps in the particle size T button.

The splat are imagemaps with multiple layers (to control transparency) in of images per object's . Using Null Ref Object and animating scale in the procedure channels.... you can do it too. Don't wat for tutorials..Get inspired and Do!

Just experiment!

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