View Full Version : Spectacular 3D Entry: Richard E. Suarez

09 September 2005, 12:44 AM
Richard E. Suarez is entered in the "Spectacular Challenge" update: View Challenge Page (

Latest Update: Rendering: Displacement on tube (

09 September 2005, 12:52 AM
Ok, here I am, I was hesitating at first....

This is an image that came to me based on an event that happens in a story I am writing, it represents the fourth crucifixion of Jesus Christ. As Jesus would come as an image and similarity of humans, or whatever humans are called then, and so, he would come as a female.

Good luck to all.!!

09 September 2005, 10:45 PM (

Hi there, this is my first concept sketch, it might not be that clear of what it is yet, I will upload the history on this in a little while... or maybe tomorrow?

09 September 2005, 11:32 AM
Hey, it's interresting, I'm not too sure what it is yet neither :) , but it's appealing somehow, looking forward to see your update, good luck!



09 September 2005, 05:28 PM
This is an image that came to me based on an event that happens in a story I am writing, it represents the fourth crucifixion of Jesus Christ. As Jesus would come as an image and similarity of humans, or whatever humans are called then, and so, he would come as a female.


The year SVB-403 4c (73 years after the fourth arrival of Jesus Christ), the little air available to breathe, was no longer completely clean, and soon to be gone. Humanara has been, called that way for some years after the disappearance of males, and seems to be fading to death.

The supremacy of the chromosome X (Proven at the beginning of XXI DC century), and the evolution of women, to the point of being able to reproduce and fecund themselves without the need of the other chromosome, this determined the disappearance of the human male element.

Hundreds of years after the earth was apart from its solar orbit, the planet lost its temperature became cold and unbreathable, which confined to the yet humanity to look for cover in natural and artificial cannons, building civilizations and complete cities in areas closer to the earth nucleus and zones that were still conserving enough heat to aloud life..

The atmosphere also lost its majesty and became smaller than the planet, there would no longer be pure air, specially after the war for the ZSY rebellion and the Ungar viruses.

Humanaras start to disappear drastically, all trials to adapt bionic parts to the body failed, the ADN would always reject strange elements

Just one civilization could have resisted the latest drastic weather changes and atmospheres, the Kollallaqta, civilization that got its name from a old and almost unmemorable culture. LOS INKAS.


09 September 2005, 05:58 PM (

Hello, I have been out of comission, so I better start doing some modeling if I want this to get done.


09 September 2005, 11:43 PM (

some more modeling

09 September 2005, 03:08 AM (

going ahead with the body..!


09 September 2005, 04:39 AM
Hi Nakary. what a sexy Jesus. i think you will need a lots of cloth simulation. good luck man ... :thumbsup:

09 September 2005, 05:02 AM
What a concept! Man! That really rocks. I love it :) Thumbs up and best of luck. This has the potentials of a masterpiece :)

09 September 2005, 04:38 PM
Your concept is interesting and may be a little controversial. I think it all depends on the way you will visualize this. Good modeling so far. I'm curious to see what's coming next.:)


09 September 2005, 04:24 AM
Hi guys, thank you so much for your coments.

The concept might be a little controversial for some yes, I am developing more the history about the image itself, and all that is going to help me define better the background, I am happy with that cause is making me study some more about real history and culture.

I hope I can post some updates soon..

Thank you and good luck to all..!!

09 September 2005, 05:51 AM
Nice start man!
the mesh of the body this very clean one
i will be waching :thumbsup:

c ya

10 October 2005, 11:47 PM (

getting back to work on this piece.

10 October 2005, 12:37 AM
Great modeling what software are u using? is poly modeling right?
Keep updating :thumbsup:

10 October 2005, 06:58 AM (

DanielKenobi, thanks for your coments, and yes is poly modeled, the mesh still need some fixup, specially on the neck and armpits, I would have some huge nail under them, that is the reason why I havent tweak them yet.

Lauro MX, thanks man, hope to see your updates soon too. Good luck!!

10 October 2005, 07:02 AM
Hi, nice clean modeling :)

Waiting to see how you will do thing from concept to the final pict
Keep up the good work :thumbsup:

10 October 2005, 09:28 AM
Interesting concept with that whole eye thing going on - curiously looking forward to see what happens next here.


11 November 2005, 07:36 AM
It's going to be really interesting to see where you take this - the sketch is great, very much mood and the concept really unique. The eye thing is spooky but exciting... keep going!

11 November 2005, 12:01 AM
Hi there, thanks for your comments.. really help.

I am glad I got some free time now, and I will be able to continue working on this image, lots of work to do.
Thnaks for the comments con the concept, i am still skeching som backgrounds and stuff, I hope to have something defined by the end of the week..

Thanks again and good luck everybody !

11 November 2005, 05:43 PM (

Hi there, this is an attempt to configure the background for my image... it is still on its basic level, but I will be developing it from here..

good luck to all...

11 November 2005, 07:34 AM (

Trying to get the background and surroundings to blend in..

11 November 2005, 07:43 AM
:thumbsup: cool concept! and really good modelling,man keep it up,and im not going to make u worry,but this is only 26 days to go,thanx for dropping by in my thread!:)

11 November 2005, 07:51 PM
Thanks Ali, yeah you are right about the time, I have been too busy, but no worries.. I always finish, and I am sure I am going to finish this image too..

Thank you man!.

11 November 2005, 12:48 AM (

Here I am trying a diferent approach for the background and camer angle.

Now I like better the idea I have for the location and environment, I hope I can get this done soon so I can keep modeling....

Thanks for visiting.. :)

11 November 2005, 05:37 PM (

Still messing around with the background, but I think I am going to stick to this one and start serious modeling, I like it much better than the previous ones...


11 November 2005, 09:04 PM (

Starting the modeling process for the architecture on the background,...
I will have to make some textures and displecement for this wall..


11 November 2005, 02:35 AM
Hello Nakaray,

Nice concept, a kind of theme I really like. Although I like the first camera angle rather than the new one. It seems more balanced and "spectacular". Nice modelling too, actually it's quite perfect and clean. I'm excited about your output.

11 November 2005, 09:04 PM (

well, I am starting the texturing process, IŽll try to fix the seams, not to be that dark as a friend already told me..

Thanks for visiting.. :)

11 November 2005, 05:40 AM (


11 November 2005, 07:43 PM (

Rendering displacement for the main tube.
I better hurry, Im kinda delayed.. ;)

11 November 2005, 04:22 PM
Very interesting concept here! Really nice pattern for that column. I'm still not sure where you're going with this, but it looks spectacular indeed. Godd luck and hurry up now :thumbsup:

12 December 2005, 08:59 AM
Hey Richard, please finish this one. I would love to see your final work on this one :thumbsup: contest doesn't matter, work does :bounce:so pls let us know when this one will be finished. we're waiting!

01 January 2006, 04:49 AM
hey Digital.

Thanks for your interest on this piece, unfortunaly for my entry I had an accident and I could finish or work for some time.. now I am trying to get back to track, so I will be doing some more work in my post, I guess IŽll have to move it to work in progress though, I think this thread would be closed soon.

Thanks again.!

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