View Full Version : Spectacular 3D Entry: Fernando Fagundes Pires

09-08-2005, 11:50 PM
Fernando Fagundes Pires is entered in the "Spectacular Challenge" update: View Challenge Page (

Latest Update: Modeling: Floor #2 (

09-09-2005, 12:20 AM
good luck, guy!

09-09-2005, 12:26 AM (

My first sketch for my entry.
It will be called The Life Museum.
When I first heard of this challenge, I first thought about a space scene. Trashed it... then this one appeared like a blow in my mind.
Museums are about old thing. History. What if "life" itself became history?
What would be more fascinating to a world of robots than to enter a museum and see... life? The very last specimens of life, in a world of machines.
In my entry, a robot enter the museum with his mechanical dog, watching a female in the artificial scenary. She looks in despair within her chamber, willing for freedom, as the robot contemplate the scene with amusement...

09-09-2005, 12:42 AM
Concept cool ! Good luck !!


09-09-2005, 01:09 AM
good luck man! I'm anxious for this

09-09-2005, 01:42 AM
Nice to see u here. great concept too, good luck in this challenge.

09-09-2005, 02:41 AM
I like your concept. Should be a great image. good luck!

09-09-2005, 03:14 AM
grand idea! good luck!

09-09-2005, 03:44 AM
Thanks guys. I'm happy to receive your support.
Tomorrow I'll be posting a new, enhanced concept, and the concept of separate objects.
I like to make a single sketch for each part, in order to add the most quantity of details possible.

Good luck for ye'all too.

09-09-2005, 04:27 AM
Hello my friend!
i know u r working hard to show us a good job! good luck!

09-10-2005, 05:29 PM (

This is an improved sketch, with better colors and some new details.
I'm still in doubt if I will keep the woman with hair or shaved, though I think she will be shaved to give a more "experiment" feeling.
Notice that the green fields go far beyond the door and the ceiling, pointing that a portion of her environment must be artificial. How much of what we're seeing is actually there and how much not?
Thanks for viewing

09-10-2005, 05:55 PM
good luck with your idea, I like it :thumbsup:

09-10-2005, 07:03 PM
very good :thumbsup:

ei, muito boa a idéia e o esboço tambem,
sorte ai na muié organica pq o resto vai na boa



09-10-2005, 07:12 PM
Very nice to see you here!

Good luck! :thumbsup:

09-10-2005, 07:18 PM
good idea Elentor,I`ll follow your work.

good luck.:thumbsup:

09-10-2005, 07:43 PM
Heya, thanks for your support.

(o)ne: Thanks! :D

GutoSpósito: Nice to see you there too. Ain't you joining the contest?

UNDERLINE: lol, yea this is gonna be my first "serious" female body, but I've already been studying for a while.

Fredy: Proud to know someone will be following my work :D thanks.

I will probably begin the modelling tomorrow. We got three months, but I cannot relax.

09-10-2005, 08:09 PM
Hi Elentor.

I liked the concept. Good idea.
Be strong until the end. rsrs


09-10-2005, 08:59 PM
I realy like the concept. But maybe if the camera came a bit far from the subject it will give a bit more harmony to the scene in order to not give to the robot and the woman to much perspective distortion, and to centralize they too in the composition.

09-10-2005, 09:08 PM
allright .nice expresstopn on the ur scene. U can start ur Spectacular now . Nice to meet U and goodluck ...

09-10-2005, 09:24 PM
Thanks for the coments

Yakuza: Taking a 'lil too long to start the critics, eh? Heheh, alright.
I like your idea, I think you're kinda right. I just don't want them to be too much far away from the camera.
I'm gonna try to test this once I start the 3D. As always, your comentaries are apreciated.

09-11-2005, 07:27 PM (

Started modelling the floor. This is a "tile" that will be repeating, though I intend to make a different texture to each tile. The shader is just a filler for now.
Thanks for viewing

09-11-2005, 07:47 PM
Hi Elentor
Is good to see u here! I realy liked your idea!
the modelling of the floor is very nice too, Good start
i will be waching here:thumbsup:
best luck for u!
c ya

09-11-2005, 08:22 PM
Lookin´ great, wanna see how u gonna manage the variation on these tiles. Keep up

09-11-2005, 09:37 PM (

Heh, you know I love making different tiles, but I'm gonna work only on the texture.
Just another test render, I'm checking how the tiles "match".
On a side note, I kinda like this metallic shader, and am probably gonna keep this specular/reflection for the diffuse channels.
Thanks for viewing

09-11-2005, 09:41 PM
yeah, just watch out for some overexposed areas , like that under ilumination.

09-11-2005, 11:33 PM
That title looks good, nice work.

09-12-2005, 01:03 AM
LAURO: Like I said, it's good to see you here too. Brazillian power! Hehe :D

riki: Thanks!

Yakuza: The light is coming from the "bulb", I think the light settings on the object are a bit too high. But the problem really seems the way this shader is diectly reflecting light, it gets way too overexposed. I'll try to fix it.


09-12-2005, 08:24 AM
Hello, Fernando! Interesting concept, and the floor tile already looks so nice! Boa sorte pro Challenge!

09-13-2005, 04:27 PM
Hi Elentor,
good modeling, keep going...

09-13-2005, 05:19 PM
nice job. I like your illumination.

09-13-2005, 05:45 PM
You have a very unique concept and I'm curious to see what you will make with it.
Your modeling looks very good and detailed. I will watch this :thumbsup:


09-15-2005, 03:12 PM
Hey Fernando, good idea. I'm waiting an amazing work. Best luck

09-15-2005, 09:20 PM
Heya people
will be posting new ups soon. Got a new job that is taking me some time, but I'l lget back to work here soon.
Thanks for the comentaries!

09-17-2005, 03:16 PM
Great concept!

Best luck for you!


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