View Full Version : Doing fire WETA style


Mitchtheanimator
09 September 2005, 01:58 PM
Hi,


I am required to create realistic fire WETA style using MAYA 6.5 Unlimited. I have a fair knowledge of Maya, and I'm aware of the "fire effect" in the Dynamics menu set. I have experimented with it, but found that I just couldn't get the WETA effect. I came across a tutorial discussing the realistic fire, but it was written for True Space.

Anyway, I have several footage of fire with a black background. They are all in .mov format.

I decided to go with the sprites-idea, but I'm confused as to how to build op the scene using sprites. If I just assign the footage (seperate .tga files) to the sprites, they occlude eachother, and it just doesn't look very impressive. How do I go on from here? How do I solve the alpha? Because black+black is the same? And how can I use it to texture the particles?

Is there a MAYA tutorial on the WETA fire? Or can someone redirect me, or explain this effect? Thank u in Advance!


Mitch

SOE digital
09 September 2005, 10:29 PM
What is the WETA effect you are after.

scrimski
09 September 2005, 10:53 PM
I think he refers to this one

http://ninjadodo.zeepost.nl/tutorials/firetut.html

jbo
09 September 2005, 11:09 PM
http://forums.cgsociety.org/showthread.php?t=261678

CGTalk Moderation
09 September 2005, 11:09 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


1