XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Spectacular 3D Entry: Stepan Grakov

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09-07-2005, 01:16 PM
Stepan Grakov is entered in the "Spectacular Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/spectacular/view_entries.php?challenger=8356)

Latest Update: Final Image: That's all, folks
http://features.cgsociety.org/challenge/entries/11/8356/8356_1133420280_medium.jpg (http://forums.cgsociety.org/showthread.php?p=2869915#post2869915)

09-07-2005, 01:45 PM
Good luck friend!:thumbsup:

09-07-2005, 03:11 PM
Good luck!!! I hope you'll be the best ;)!

09-07-2005, 03:28 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126106893_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126106893_large.jpg)

This is rought concept image of my idea.
I think that sport can be very spectacular.
And extreme sport (snowboarding in my case) can be even more spectacular.
And some fantasy on "extreme theme in future" will be cool I think. When I say "future" I mean some interesting gadgets like turbines on the board, robots as cafe's personnel etc.

Story is about a guy who decided to rail some cafe tables and get smth to drinnk :)

Of course, there will be other characters (humans and robots) and different stuff here. And as the challenge ends in december I guess snow will be fine for it.

09-07-2005, 04:21 PM
Yes Stepan !
I was thinking of your great work in M & S !
I was woondering myself if we had the honour to see u in this challenge !
You are there ! Cool !
Nice concept sketch !
some ZB stuff this time ?

09-07-2005, 04:45 PM
hey, thanks for so kind words, mate! glad to see you again too :thumbsup:

sure, zbrushin' is upcoming for sure :) but scene and rendering will be in 3ds MAX-vray.

09-07-2005, 10:46 PM
Great to see you here Stepan... for sure, snowwboarding as xtrem sport is a really good choice.

Not surely very original... but I'm sure that this originality comes with your incredible style.

I'm just curious to discover how you think to present your piece.

Lot of interest to follow this thread man... keep it up and best wishes :thumbsup:

09-08-2005, 04:56 AM
Lemog - thanks, you're right, I'll try to make it original with style, it won't be "just a snowboarder", it will be more interesting :) and spectacular, of course.

I want to to some toon-style image, but with many details and realistic colors and textures.

09-08-2005, 05:03 AM
Cool idea, perhaps you can add more actiont o the frame by having him grabing on to the cup (semi spilling/splashing)? Cool idea, nonetheless

09-08-2005, 05:50 AM
yes, thank you, I thought about it - but not decided if he'll grab the drink or can't reach it :bounce:

the "concept" just about idea and all details and environment are in my mind now - I can't draw good :)

09-08-2005, 06:35 AM
Stepan my friend nice to c u join again... ur MnS enrty was really cool... i'll surely b waiting for some spectacular thing this time too!!... i love snow boarding tho there are no snow in my country, but im verymuch into skateboarding (close ay)... and yeah these xtreme sports cound be really spectacular IMO... lessi what u show us this time... wish u all the best buddy :thumbsup:

09-08-2005, 09:33 AM
greetings, my friend :) thank you for support, skate is great (I ride skate several years ago) too, agree with you.

09-08-2005, 06:19 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126203582_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126203582_large.jpg)

Here is just some thougts about my snowboard - it's future one (or from parallel world, remember?)

Many improvments will be made (it's just some parts I plan to do). And in final it won't be ink'n'painted.

09-08-2005, 06:32 PM
Cool design, many details!!! Keep going!

09-08-2005, 06:51 PM
Great start.:)

Design of a board original. How you plan to decorate? Graffity? Chrome?

От твоей работы аж зиму захотелось. Покататься на лыжах, коньках. Правда знаю как в Сочи со снегом, но всё равно.

09-09-2005, 04:43 AM

Ultemate - I think both - chrome parts on graffiti board

со снегом тут зимой ок - до гор от моего дома ехать час-полтора, поэтому и сам начал такую тему делать :)

09-09-2005, 04:49 AM
the bored looks mad. hurry up and get to the modelling part heh!

09-09-2005, 04:50 AM
yeah i agree very futuristic .. quiet spectacular actually.. looking forward to seeing some models..

09-09-2005, 05:03 AM
guys, it IS the model :) just with ink'n'pain shader. more details and real shaders-textures upcoming

thank u

09-09-2005, 05:57 AM
I like the design of your board mate :thumbsup: perhaps with a little more thickness ? but it's anyway really cool...

09-09-2005, 06:10 AM
Excellent design ! :thumbsup:

09-09-2005, 07:04 AM
Lemog, gpepper, glad you like it :)

yes, more thickness will be better, thanks. now working on some details so update will be later today.

09-09-2005, 07:44 AM
WoW!, Great Design/Model, keep going!, awesome stuff mate! :applause: , oh and one question, its probably silly, but where can I learn to make Chrome Materials in 3Ds max ?, thanks.

But, yeah Excellent design, Good luck to you!:thumbsup:

- Cheers,
- Dave

09-09-2005, 08:02 AM
very cool design indeed!
one crit though, the two rockets should be able to go forwards and backwards, they are mounted on, not turnable. And since they are not symetrical designed i would assume it's a one way board. And i'm sure with hooverboards people would still wanna ride Goofy/Regular.
Just a very very small crit that doesn't really effect the scene, but i just wanted to mention it :p

09-09-2005, 08:08 AM
GFXerDave - thank you! about chrome - try this link ( )

simon.wt - oh, sure, thanks, I'll fix that :) or the should be placed in center..we'll see what can be done

09-09-2005, 08:56 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126256168_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126256168_large.jpg)

Just testing some colors and tweaked couple of details..still working on main concept...still very much to do :) that's cool

09-09-2005, 08:59 AM
damn! really nice materials/shaders, very very cool design, where can i buy one ?

09-09-2005, 09:32 AM
I'm okay... it's very beautiful :thumbsup: realistic but imaginative... :buttrock:

09-09-2005, 11:09 AM
damn! really nice materials/shaders, very very cool design, where can i buy one ?
simon.wt - wait until it done and I'll send you one for free :)
I'm okay... it's very beautiful :thumbsup: realistic but imaginative...

Lemog - yes, that's my point, I'll try to do it more realistic with small details. And some details still have temp material.

thank you, guys!

09-10-2005, 06:34 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126377262_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126377262_large.jpg)

added some flying and safety details..please, DON'T TRY THIS AT HOME :)

Next I'll replace those white cylinders with fuel system. And fix some details too.

09-10-2005, 06:54 PM
very nice design.cheers.:bounce:

09-10-2005, 07:00 PM
Very interesting design. You work detailistic. Looking forward to see the whole.

09-11-2005, 09:02 AM
Hi. Already hard at work Stepan :D Lookin really neat so far.

09-11-2005, 09:33 AM
Very cool idea and the board is amazing ! Very nice model !

09-11-2005, 09:38 AM
Don't forget to add a place to stand:) Great concept so far. Hard to tell from this angle, but it might be a bit to thin...at least for todays materials! :thumbsup:

Tee Double U
09-11-2005, 09:48 AM
Nice board,, great details

09-11-2005, 10:36 AM
Hi Gregory ! Thank you

jddog, Tee Double U - hope you'll like the rest :)

Nichod - yes, you're right, I'll do special bindings for sure...and about it's hight..I think it's because of its angle, but I'll check it once more, thank you!

09-11-2005, 11:45 AM
awesome detail im locing this ... excellent work!

09-11-2005, 03:56 PM
i wish i had that board...so cool...:thumbsup: keep it up!

09-11-2005, 05:02 PM
The skate concept is very good. all.
But your camera donґt show it very good.
Try change the orientation. See ya
Good Luck.

09-11-2005, 05:09 PM
Please post a link to the online shop where such boards can be buyed, I'd like one! :D

09-12-2005, 06:53 AM
3rd user, romelalgo, coCoKNIght - glad you like it, more details soon :)

I'll change camera view for sure


09-12-2005, 07:55 AM
NIce board, i think it rocks so far.Keep going;)

09-12-2005, 08:47 AM
more details soon :)
I hope :wip: :wip: :wip:

09-13-2005, 06:27 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126592833_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126592833_large.jpg)

Added fuel systems and made side construction a bit stronger. I don't think that board is finished (some details will be improved for sure, more texture work and change some copied details), but now I want to go futher and work on bindings and boots. I plan to return to board after that. Or after I model a-girl-to-ride-it :)

09-13-2005, 02:10 PM
Cool design!!! Light & materials are also very cool!

09-13-2005, 02:23 PM
I agree excellent work on the board design it would be a shame if you stick with the camera angle in your concept sketch.

great work...

09-13-2005, 02:27 PM
Good model, is very detailed.

09-13-2005, 02:51 PM
Great work on the hoverboard ! a lot of detail ! :thumbsup:

09-13-2005, 03:09 PM
BobbEr, LimeyD, denverbz, gpepper - thanks a lot!

Camera angle will be very different in final and the board will be clearly seen :deal:

09-13-2005, 05:32 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126632755_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126632755_large.jpg)

Ok, here it is. This is only about way for possible camera view (not 100% complete!), in final there will be cafe and mountains and rail and many more on the background and everywhere :) And biped will be replaced by girl.

Now I started to model environment so I could decide where exact will be camera and girl and other things.

09-13-2005, 08:16 PM
good progress man .Now I can feel it more than before .:thumbsup:

09-14-2005, 04:41 AM
Thank you, I'm thinking of couple different backgrounds now..need to decide.. :)

09-14-2005, 05:25 AM
Nice framing :thumbsup:

09-14-2005, 06:32 AM
Lemog - :)

Now I'm deciding about 2 major things - what will be better:

1. Environment is "usual" and board and rider are only with some gadgets etc
2. Environment is "unusual" - everything is ========^^

I think #1 will be more interesting...so other characters in the scene will be impressed with what they see (not everybody even understand what's that :bounce: ).

With #2 the board and rider will look just like usual thing...

09-14-2005, 06:35 AM
First is better... more visual and concept contrast :thumbsup:

09-14-2005, 07:06 AM
yes, I thought about it too - and to make the contrast stronger I plan to make a "hunter's stop" for the scene - I mean a place in deep forest where hunters are gathering after a long day...and they will be surprised with what they'll see before the supper :eek: :

- "it's a plane!"..
- "no, it's ufo!",
- "no, it's a crazy deer, I heard about it from other village hunter!"
- "heeelp, it took our eat!!!"
- "I'm gonna shoot it now, stay away!"
- "but what's that exactly, so fast and noisy?"

09-14-2005, 07:17 AM
Прикольно для начала, продолжай))

09-14-2005, 08:03 AM
Why not... good idea too... in a deep forest... :thumbsup:

09-14-2005, 08:14 AM
anty - yes, and a lot to do :)

Lemog - thanks, I think it will be more specular :) but..I need to think about it some more..I think I'll start to model a rider now (cause I know the pose) and meanwhile will think about scene.

09-14-2005, 08:57 AM
First, адназначна. :) :scream:

Waiting for first rider screens.:thumbsup:

09-14-2005, 08:58 AM
Nice concept and good model. You are adding lot of details and that makes it look awesome.
Cant wait to see the rider, waiting for update dude:bounce: :bounce:

09-14-2005, 03:59 PM
ok, I'll start with the pants - you'll see'em soon :)

09-14-2005, 04:59 PM
wow!love the pose a lot.:thumbsup:
keep going.

09-15-2005, 09:56 AM
Ого чувак! ну ты дал - красота, молодец.
Аж мне захотелось поучаствовать идея есть времени почти нет! 8(

Perevod karakul:

Ogo chuvak! nu ti dal - krasota, molodec.
Aj mne zahotelos pouchstvovat ideye est vremeni net! 8(

09-15-2005, 10:03 AM
xric7 - I will, thanks for support

sijen - sorry, can't see your comments :)

одни каракули

09-15-2005, 03:38 PM
First is better... more visual and concept contrast
yep I have to be agree with Lemog, especially for the contrats between both...

09-15-2005, 05:25 PM
sijen - :beer:

jddog - thanks a lot for suggestion :beer:

09-16-2005, 04:14 PM
Good job, waiting for update!:beer: :arteest:

09-16-2005, 04:44 PM
excelent idea and an amazing composition

very dynamic and spectacular:buttrock:

09-16-2005, 07:24 PM
What about rider? He will be the man or the woman?

Waiting for update too! :thumbsup:

09-17-2005, 07:24 AM
thanks to all :)

Ultemate - I'll try to make a girl with nice fugure :) and I have another idea to make the whole scene more interesting but I need to work some time on it before I can tell :deal:

Max 234666 cccp
09-17-2005, 07:51 AM
Beauttiful job:thumbsup:

Anton Valiev
09-17-2005, 10:37 AM
Ou, i like your board, it is well looked. I hope, your girl will be with big boobs :D

09-17-2005, 11:11 AM
Ultemate - I'll try to make a girl with nice fugure :) and I have another idea to make the whole scene more interesting but I need to work some time on it before I can tell :deal:

Wow, u rouse my interest. I impatiently wait for update... :bounce:

09-17-2005, 01:00 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126962013_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126962013_large.jpg)

Today I was working on trees for scene - still need to refine shapes and add snow on branches, of course.

Technology of creation such trees is very simple - drow a mask, create a plane with that mask on opacity channel and copy it several times :)

But I think it looks good enought for background for my scene. Of course there will be much more trees! And they will be show from another angle.

p.s. that "dawn sky" is just for test :) but maybe all action will took place in the evening - play of lights from fire on riders b... I mean face :)can add some specularity :)

09-17-2005, 02:52 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126968758_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126968758_large.jpg)


09-17-2005, 03:27 PM
Nice trees :)! Waiting for character update! ;)

09-17-2005, 03:31 PM
Your work on the board was great. Seeing your trees now it seems you put the same effort to your background :thumbsup:


09-17-2005, 04:10 PM
BobbEr, daWinky - :beer:

I'm planning now the scene, update it later today, it will be easier to work on rider after that (for me) :)

09-17-2005, 04:23 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1126974212_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1126974212_large.jpg)

Here is a rought scene plan. It's a Hunter's Stop in deep forest on the far-far mountains. Hunters are coming here in the season after long day, they are hungry (and some angry). You'll see later how do I plan to use this for reaching the point of the challenge.

09-17-2005, 04:31 PM
Your tree is beautiful And you have found a nice technic to model some quickly. But I think there is an inconvenient, foliage of the branchs in the foreground is too regular ; it is obvious on branchs extremity. However, it is not really important if these trees are made for the background.

09-17-2005, 05:07 PM
Yes, Sophie, I agree with your corrections, but as you said "they're made for background" - trees will be in the semi-dark far from camera view.

Thank you for you comment :)

09-17-2005, 05:48 PM
man! your tree is nice! and it seem your zbrush scale has level up! cann't wait to see more

09-19-2005, 06:23 PM
very specific serounding for this sport
good idea:thumbsup:

09-19-2005, 06:35 PM
Nice concept!:thumbsup: I think 3d will be cool! :)

09-19-2005, 08:13 PM
At the first time I see these trees... I think too that will be a little "just" and too synthetic... but effectively, if it's only for the background, far and dark... effect will be surely very good... well mate, the following pliz :scream: :thumbsup:

09-20-2005, 05:14 AM
Monsit, Mark, Lemog, Roman, my friends, :beer:

But the Idea is changed again - now it'll be really more interesting and breath-taking :bounce: The scene will take place higher than trees, above the endless forest :) the girl rider will be doing the trick at that high, stay close :) And there will be interesting objects in the forest and on the trees and the Mountain, of course. And maybe Sunrise :)

09-20-2005, 06:40 AM
And maybe Sunrise :)May be, sunSET?
No matter how, when or why - just do it! I trust you, my friend!:)

09-21-2005, 02:49 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1127314191_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1127314191_large.jpg)

I need some branches for close-up..and I din't find anything better then model it by hands :)

09-21-2005, 05:56 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1127325375_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1127325375_large.jpg)

Here is the final idea (I hope). Girl-rider will fly just above tree tops at night forest...but why? Maybe she's afraid? But what? Or hunting?

You'll see it in final, I want it to be a surprise.

09-21-2005, 06:17 PM
Amazing tree - and that updated concept rocks. Great sense of motion:thumbsup:
Can't believe how I could have missed this until now... will follow for sure!

Anton Valiev
09-21-2005, 07:23 PM
Cool... dust is fantastish.... he-he.
Why trees ? Where Megapolis, and many robots? :D

09-21-2005, 07:37 PM
Gunilla - glad you like it :)

Anton Valiev - robots are not the only that can be spectacular and I'll try to prove it :)

09-21-2005, 09:30 PM
I love surprises:bounce: . And the close-up of the trees looks very good!


09-22-2005, 05:28 PM
Простите, Степан, не сочтите за грубость в ответ на Вашу критику, но ха-ха из вашего скетча тоже ничего не понятно. Что самое смешное, я вам могу ответить вашими же словами ну а я значит вторым буду кто ничего не понял :) всмысле я понял что кто-то куда-то несется и сижу жду апдейтов :)

Я еще раз настоятельно прошу не принимать мои слова за грубость или месть, мое мнение объективно. Из ваших пояснений относительно задумки все вполне понятно.

Извините, если я Вас обидел, Степан.

Всего наилучшего и удачи.

09-22-2005, 05:34 PM
Товарищ Сухов! Какие могут быть обиды в wip'ах? Тем более от соотечественников? ТЕм более замечание вполне справедливое. Из моих "скетчей" финальную идею понимаю только я сам :rolleyes: а в последнем "скетче" я самое главное-то и не показал, хочу сюрприз сделать.

п.с. я и не из обидчевых вообщем-то :)
п.п.с. и вообще давайте на "ты" :beer:

Thanks a lot for your visit.

09-22-2005, 05:38 PM
На "та" так на "ты".

Как там погода у вас (тебя) в Сочи?

09-22-2005, 05:52 PM
да ужас какой-то для конца сентября - сегодня целый день в тени +30, на солнце +42 :eek:

хорошо я под кондиционером сижу, в помещении все ок.

а у вас чего там происходит?

09-22-2005, 07:53 PM
Hi, My impression is that the girl is falling. Maybe a more perspective view could improve your scene, just an idea. Good work.

09-23-2005, 04:44 AM
THank you , I'll change that :) and I just started to work on girl, I'll post some updates soon.

09-23-2005, 09:45 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1127468732_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1127468732_large.jpg)

Just started to work on girl's main forms and pose. Very rought model and no wear details or textures.

Very much to work on.

And I'll work on perspective too.

09-23-2005, 10:00 AM
Tons of good luck my dear friend

09-24-2005, 12:37 AM
Nice idea

Good luck

09-24-2005, 08:57 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1127552225_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1127552225_large.jpg)

Some more work on main forms and possible colors

09-24-2005, 11:09 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1127560172_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1127560172_large.jpg)

Experiments with fabrics..what do you think about this?

09-24-2005, 11:38 AM
ilusiondigital, Ahmed Hosny - thank you!

and I added some stars to the board too, looks better with think kind of girl wear :)

Max 234666 cccp
09-24-2005, 12:09 PM
Прикольные расцветки , ты я смотрю все такое яркое любиш :) - Город мечты тоже был - я рким и праздничным :)

09-24-2005, 12:11 PM
hehe, crazy outfit, too crazy for me to be true, but the fabric renders great! :)

09-24-2005, 12:18 PM
Max 234666 cccp, coCoKNIght - :) Glad you like it, yes, I love some bright colors and I have a surprise about the final mean of all this, remember? I mean that so bright and crazy colors will be ok for that (I hope) :)

09-24-2005, 01:21 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1127568060_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1127568060_large.jpg)

Some more mesh tweaking, specular and bump maps update.

09-24-2005, 02:08 PM
Hey dude I am sorry I really forgot about your thread:wise: , you are doing a great job, colours are looking great, keep it up dude:thumbsup:

09-24-2005, 04:28 PM
madshooter - thanks for such comments, dude :thumbsup:

09-24-2005, 05:13 PM
wow this is just akarnaval:bounce:
but get the cup back :D

09-24-2005, 05:50 PM
i really like it,except that kinda tree:thumbsup: it's for Snowboard images

09-24-2005, 06:01 PM
Hello (o)ne, I've just discovered your thread now :( and what a surprise... you work is very imaginative, almost magical... good luck.

09-24-2005, 08:13 PM
Uuhhh:eek: ! I'm already surprised of these clothes. And you really think they will fit in your final concept? Perhaps some early seasons greetings...Ok., as I said before, I love surprises - so I'm looking forward to it.:)


09-25-2005, 05:09 AM
Sleng - :) what's cap back? рюкзак?

3rd user - this trees are for test only, thanks :)

claudio_jordao - don't be so sad, I have a lot of things to do, hope it will be interesting for you :)

daWinky - well, I think I can't hold all info about it till the end of the challenge, but I'll try :) You will understand soon what's my point. But I need to do some stuff for it. So, thank you and hope to see you again here :)

09-26-2005, 06:35 AM
Sincerly, these clothes make me think of those of the girl of the SantaClaus... or a kind of funny funky style...
...that risks to increase the funny side and decrease the spectacular effect, no ?
I waiting for more :wip:

09-26-2005, 07:19 AM
Lemog, the spectacular effect I plan is not only about girl or board..you'll see, thanks a lot for you interest :)

09-26-2005, 07:34 AM
I start to know you a little, after the previous challenge, then, I'm still sure you will astonish us once again :thumbsup:

09-26-2005, 10:49 AM
I'll try to justify your waitings :)

09-26-2005, 10:52 AM
:scream: hahahahahahaha


09-26-2005, 10:54 AM
good luck :thumbsup:

09-26-2005, 11:59 AM
Nice texturing, waiting for update :)!

09-27-2005, 05:18 AM
Privet, (o)ne!

Jelayu uda4i tebe v konkurse, poka polu4aetsia vse vpolne prili4no! :thumbsup: Osobenno doska ponravilas :) Jdu update'ov :)

09-27-2005, 09:11 AM
Niluferrr, BobbEr, D1tus - :)

Now I'm refining girl's proportions and working on scene background.

09-27-2005, 04:10 PM
да ужас какой-то для конца сентября - сегодня целый день в тени +30, на солнце +42 :eek:

хорошо я под кондиционером сижу, в помещении все ок.

а у вас чего там происходит?

Хорошо тебе, блин. А унас тут 10 градусов на солнышке, слякоть и вообще все гадко и серо. Я в Ярославле живу.

Видел твой последний апдейт. Слушай, на мой взгляд у девушки слишком пестрая одежда, она как бы скрадывает объем. И на счет правильности модели с анатомической точки зрения я тоже не уверен. На мой взгляд торс слишком длинный, а грудь маленькая. Остальное вроде бы впорядке.


09-27-2005, 05:15 PM
Comrade, your words are telling me that I'm on a right way now - I working on anatomy (it's really strange) and do girly forms more visible (you know what I mean :twisted: ) and making more action-pose too.

Thanks for suggestions!

Good luck to you too :)

Я раньше в Красноярске жил, так что твоя ситауция очень знакома :)

09-28-2005, 07:21 AM
:scream: a viva Lasvegas style here... like it !

09-28-2005, 07:30 AM
More visible forms? Waiting for updates. :scream:

09-28-2005, 04:26 PM
Comrade, your words are telling me that I'm on a right way now - I working on anatomy (it's really strange) and do girly forms more visible (you know what I mean :twisted: ) and making more action-pose too.

Thanks for suggestions!

Good luck to you too :)

Я раньше в Красноярске жил, так что твоя ситауция очень знакома :)

Maybe I should email you my girl model to let you try all the action poses you want? Шучу.
And why is it strange to work on anatomy?

В Краснояре? Небывал.

09-28-2005, 05:00 PM
I like your proposal :)

strange..no, I mean that anatomy is strange! :)

09-28-2005, 05:05 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1127927105_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1127927105_large.jpg)

Now she looks better I guess..but I still need to spend more time on here forms :)

Max 234666 cccp
09-28-2005, 06:05 PM
На мой взгляд тоже ярко очень , но это на мой - я тип мрачный, робототанкоделатель - сам знаеш :) А ты город будещ делать?

09-28-2005, 06:12 PM
дак я цвета и не менял - только формы (и все вообще яркое у меня будет :) точнее красочное)

город..зачем город? у меня лес по плану :)

the scene will take place after dark :) in the forest...

09-28-2005, 06:18 PM
Hi (o)ne. Pose very dynamic, i liked also the colors used, good work. :thumbsup:

Max 234666 cccp
09-28-2005, 06:23 PM
"дак я цвета и не менял - только формы (и все вообще яркое у меня будет :) точнее красочно&#1077"

"город..зачем город? у меня лес по плану" :)
Я думал город:) На скетче вроде он был:) Хотя там одни кубики были - я нверное деревья с футуристическим городом и спутал :)

09-28-2005, 06:29 PM
ты просто пропустил пару обновленных скетчей :) you missed some sketches

denverbz - Hi! Thanks for your interest :thumbsup:

Max 234666 cccp
09-29-2005, 05:17 AM
Видимо так :) А что ты так резко перестроился с города на лес? По моему город лучше бы смотрелся

09-29-2005, 06:14 AM
у меня города-то и не было..был курортик :) а городов тут более чем достаточно, тем более у меня будет не просто лес :rolleyes:

09-29-2005, 07:10 AM
Hi. interesting idea. good luck.:thumbsup:

09-29-2005, 08:40 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1127983221_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1127983221_large.jpg)

Started to plan the scene as it will be in final.

09-29-2005, 08:42 AM
Nice!!! And this motion blur is really cool! Keep it up:thumbsup:

09-29-2005, 09:06 AM
:) and don't forget about surprise in final :)

and for now I think I need to zoom out (or change a perspective) a little - so you could see the nearest engine.

but from this day I work on scene and forest!

09-29-2005, 10:55 AM
Very interesting transport has turned out! :thumbsup:

09-29-2005, 02:38 PM
And where is the head of this... чудо-клоуна?

09-29-2005, 05:20 PM
На последнем апдейте ты немного с motion blur переборщил, нет?

The last image is too blured, no?

09-29-2005, 05:51 PM
-=N][K3R=- - didn't ready yet

suk-grigorij - yes, you're right, but that's just a test


09-30-2005, 12:51 PM
Wow, cool update:thumbsup: . Looks very dynamic, perhaps a little too blurred like Grigorij already said. With your surprise: be sure that I will stay curious and watch this! And I want to see the head!


10-02-2005, 12:46 PM
(o)ne, hi!
I think the picture is very bright :argh:
IMHO, it looks very hard...
modeling and texturing are great...
good luck!

бррр... незнаю, правильно ли написал на англ... но вобщем хотел сказать, что из за повышенной яркости, очень тяжело смотреть на картинку :(
ну а в остальном всё хорошо...

10-04-2005, 09:25 AM
Hi! It's the very effective scene! And I don't think that the last image is too blurred. It seems to me you only should do the trail more transparent. Good luck! :)

10-06-2005, 09:03 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1128589415_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1128589415_large.jpg)

Trying to make nice snowy fur tree for scene..there will be tens of them..not one will be copied 50 times of course, they'll be different ;)

And it's not a full tree - it's just a top of it - cause the scene will took place high above the ground.

10-06-2005, 09:08 AM
daWinky - :) thank you for support!

_HaVok_ - hi! yes, you're right about brightness, I'll fix that in final

Atris - Hi. Agree with you :) that was just for test.

10-06-2005, 02:06 PM
Красивые елочки, может снег сделать "полегче?".

Max 234666 cccp
10-06-2005, 02:58 PM
Класные елочки ! Снег больше похож на герлянду на елке :) Может его стоит на ветках делать отдельно - а нетак вот герляндой?

10-06-2005, 03:07 PM
В Максе есть такая штука (по-моему в составных объектах) BlobMesh. Ну или как-то так называется. Она позволяет как бы сливать вместе различные объекты на манер Meta Particles. Для моделирования такого снега как ты хочешь очень удобный и простой интсрумент. Попоробуй.

10-06-2005, 03:26 PM
Согласен со всеми :)

блобы пробовал, пока только хуже получилось, но все-таки к ним похоже надо вернуться, покрутить побольше - сразу ничего красиво не получается (и с блобами получающийся меш почему-то смотрится плоским на рендере..а тот же материал на любом другом объекте смотрится как надо). А может еще чего придумается по ходу.

Many thanks for snow crits, guys :thumbsup: back to work on it now

10-06-2005, 05:58 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1128621482_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1128621482_large.jpg)

ok, another try about snow... :) need refinings for sure - just looking for technology :)
And maybe I'll use blobMesh for close-up tree.

10-06-2005, 06:07 PM
Well Blobmesh is a good choice for making snow dude:thumbsup:

10-06-2005, 06:43 PM
yes, maybe, but I have some materials problem with blobs - it looks flat somehow..

10-06-2005, 07:10 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1128625822_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1128625822_large.jpg)

And another update...

Max 234666 cccp
10-06-2005, 07:23 PM
Ван - попробуй всетка руками смоделить снег - знаю я изврасшенец - но будет гораздо лучше!

10-07-2005, 04:53 AM
что значит руками? а это чем по-твоему :) мне этих елок надо хотя бы 50 более-менее разных..вот я и ищу как можно со снегом разобраться...чтобы и смотрелось прилично и по времени не было слишком долго..а чем конкретно этот вариант не нравится? и в финале по плану особо видно -то этого не будет..т.е. пока мне надо чтобы было видно елку и снег...короче посмотрим :) Спасибо

I'll be improving it..maybe for the whole month cause I need many trees. And in final they won't be seen very clear..So I need it just to look like a fur tree with some snow on it.. ;)

10-07-2005, 05:05 AM
Very good result for snow Stepan... I prefer the latest version... more natural for me :thumbsup:

10-07-2005, 05:23 AM
Yes, I agree with Lemog. :) Last version is good. But i think u can make better! :thumbsup:

Max 234666 cccp
10-07-2005, 05:42 AM
А ну раз тебе их так много надо -то это другое дело, тогда будет смотреться нормально

10-07-2005, 06:28 AM
I was wondering when there was going to show up a snowboardscene, since that sport is so spectacular.

i like the snow on the tree:thumbsup:

my challenge entree (http://forums.cgsociety.org/showthread.php?threadid=283168)

10-07-2005, 08:58 AM
Lemog - :) good

Ultemate - I'll try

Max 234666 cccp - ага, это все для фона - it's for bg

Wytze - there was a board and a part of rider several images before :) but I'm workin' on it, thanks for watching :)

10-09-2005, 01:35 AM
hey, just checking in your progress... I don't know what to add since there are many replies that aren't written in english.

Comon guys keep it in english please.

10-09-2005, 06:37 AM
Hi! I like the last version. It looks very well!

10-09-2005, 05:24 PM
Если всетаки вернешся к блобам, то уменьши размар исходных примитивов и увеличь их число. получше выйдет. А насчет того, чтобы все едки разними были. Ну, блин зделай вариантов 7 -8 а затем когда будешь раставлять, повораивай их по вертикальной оси, так чтобы в камеру смотрели с разных сторон. Должно создаться впечатление, что все елки разные.

10-10-2005, 03:33 AM
SNoWs - thanks for checkin' :)

Atris - ok

suk-grigorij - нет, ну я и не собирался делать 50 елок с нуля конечно :) About blobs - I tried to do it your way, but don't like the result..and material looks flat on blobs (don't know why :shrug: )

thank you for your support !

10-10-2005, 06:13 AM
Xmas is coming soon ?

Nice job on the tree Stepan ! keep the good work !

10-10-2005, 08:36 PM
maybe u should try reactor?
doing some sphires and with the reactor u make from them soft body and drop them around the trees:shrug:

10-11-2005, 04:50 AM
gpepper - maybe :)

Sleng - reactor..hmm...I'll try, thanks :)

10-11-2005, 09:43 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1129023798_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1129023798_large.jpg)

Don't have much time to work on my image these days :) so this is just a test of bg forest - now I'm going to make at least 10 original trees and then place'em on the scene in different angles.

10-11-2005, 10:14 AM
Strange effect... that seem to watch your picture with stereoscopic glasses... strange but pleasant... :thumbsup:

10-11-2005, 10:46 AM
I plan to use it in final image too :eek:

10-12-2005, 06:05 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1129140310_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1129140310_large.jpg)

I decided to make a new model for my girl-rider (cause current looks too simple for that board). That's the early beginning - started in 3dsmax, then to zbrush. More detailed updates soon.

10-12-2005, 08:12 PM
Nice model, waiting for more!!!

10-13-2005, 05:11 AM
Good starting for the modeling Stepan :thumbsup:

10-13-2005, 05:35 AM
Your snowy tree background is great:thumbsup: ! I'm curious to see your zBrush work on the new girl model...:bounce:


10-13-2005, 07:22 AM
Lemog, daWinky - :)

10-13-2005, 07:24 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1129188292_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1129188292_large.jpg)

more work on main forms.

10-13-2005, 08:45 AM
Hi. Interesting concept. good luck man :thumbsup:

10-13-2005, 09:10 AM
:) thanks, man, more interesting and detailed update will be soon :wip:

10-13-2005, 12:42 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1129207336_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1129207336_large.jpg)

Some more details...many refinings needed :)

10-13-2005, 04:55 PM
Правильно сделал, что девчонку перемоделил. Новая модель в несколько раз лучше предыдущей.

Good idea to remodel a girl characer. New model is few times beter than previous one.

10-13-2005, 05:23 PM
ага, пытался ту все переделать, но быстрее новую модель создать с учетом всего что нужно :)

yes, I tried to change the old model but decided that it's faster to create a new one.


10-13-2005, 05:38 PM
Hi (o)ne,

Your thread looks interesting for me. I follow your process.

Ralf Stumpf

10-14-2005, 05:26 AM
Ralf, thanks for you interest :)

10-14-2005, 05:30 AM
At this step, yet nice details man... :thumbsup:

10-14-2005, 05:37 AM
:) I just devided it one more time and refining some places..and want to do some colors-textures work...

10-14-2005, 05:41 AM
Yes, I also think this model will fit better in your scene than the previous one. And it's already coming along pretty nice:thumbsup: . Good details and I'm curious to see more...:)


10-14-2005, 05:58 AM
ZB rules !
Nice job Stepan !

10-14-2005, 06:43 AM
Sabrina, Pfeiffer, cheers, friends :) but real pain for me is character texturing..so for now I plan to finish with jacket then model hands and legs and only after that I'll go for textures ;)

10-14-2005, 06:44 AM
good job on this,details are good too,and yes,lotsof refinings!:thumbsup:

10-14-2005, 06:50 AM
good job on this,details are good too,and yes,lotsof refinings!:thumbsup:

agree, that's what I'm into now :wip: hope to submit couple of pictures later today :bounce:

10-14-2005, 07:21 PM
Я понял что ты имел ввиду под интересными формами. :scream:
Разве что стоит молнию уменьшить (в ширину) и над капюшоном поработать.:) Ну думаю ты сам знаешь лучше меня.:D

Looks nice! :thumbsup:

10-14-2005, 08:22 PM
Классно получаеться!!! Рулез! :)

Max 234666 cccp
10-14-2005, 08:31 PM
Теперь класно!! Молодец - прально сделал что переделал - сделай еще в место леса Город :)

10-15-2005, 04:27 AM
Ultemate - already fixed zip and working on capo :)

BobbEr - I'll try to keep it up :)

Max 234666 cccp - ага, но до твоего города мне не дотянуться, лучше я все-таки лесом-лесом :) надеюсь тебе понравится результат. I'll add some more details soon

:beer: everyone for comments and critics

10-15-2005, 07:59 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1129363178_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1129363178_large.jpg)

Another update of rider's jacket - now I want to start working on hands and legs. After that I'll return to the jacket for textures and some fixes.

10-17-2005, 05:53 AM
A masterpiece, a expensive object, and a true sculpture... hahaha... just stop and texture it... perfect man :thumbsup:

10-17-2005, 07:13 AM
:arteest: working on hands-legs now, thanks, friend - your words cheer me up this morning :)

10-17-2005, 07:36 PM

Nice modeling... only one thing i dont like about zb is that it looks like sculpture, bumpy- ,issing sharpness, hope textures will do the thing! Goodluck!

10-18-2005, 05:22 AM
thanks a lot!

agree with your crits, i hope to fix zip and some other things with proper textures soon :)

10-18-2005, 07:46 AM
ZB OVERDOSE ! ..weeeeeeeee :bounce:

Beautiful sculpting :thumbsup:

10-21-2005, 11:27 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1129894066_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1129894066_large.jpg)

My first ever cloth textures..looks crappy now, but it's only a beginning :)

10-21-2005, 11:37 AM
Funny textures!!!:thumbsup: Good luck!!!

10-21-2005, 11:44 AM
yep, funny..or stupid :) anyway - more details in several hours :bounce:

10-21-2005, 01:03 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1129899829_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1129899829_large.jpg)

some more front texture details..

10-21-2005, 02:48 PM
Textures are better now, and they match with background very well!:thumbsup: Try to give the material less "gummy" view! :beer:

10-21-2005, 03:05 PM
:) thanks, I'll kepp it in mind. I also want to make separate specular and reflection maps, it should look more interesting with'em :)

10-22-2005, 06:39 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1130006335_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1130006335_large.jpg)

Just started to work on hands + some body texture changes.

Hands textures in progress.

10-23-2005, 10:47 AM
Nice suit, good modeling job anyway :thumbsup:

I`m looking forward to see more :bounce:

10-23-2005, 11:45 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1130067927_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1130067927_large.jpg)

Thanks, Nomad!

And here is an update of hands textures..more wrists-work needed.

And I put a board to see how does the cloth style will look with board style.

Now I'm working on some GEOMETRY details for hands.

10-23-2005, 12:45 PM
mhmm this looks kinda strange, didnt expect that look of clothing, details looks nice, but like candy (very hand drawn), maybe u should take some clothing references, to look how fabric looks, the board itself looks pretty good, but the suit it self too much motley.

And i think u should make whole low poly model of the man to define proportions, couse now hands seems too short. imagine them when they will bend ;)

Good luck!

10-23-2005, 01:01 PM
Thanks for the critics, I'll fix things you mentioned about cloth textures (it's my first expirience with such kind of texturing) :) hands are really short, I thought that's only for me, but as you see it too..I'll make'em longer.

and I'm not sure that more realistic textures will fit my idea..but you'll never now without tryin; it.. :arteest:btw, if you can give me a link to some tutorial about creating such textures - that will be great :)

10-23-2005, 04:08 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1130083683_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1130083683_large.jpg)

Meanwhile..I just started to work on new trees for the scene - this is just a rought start, I'll explain everything a bit later when I'll get nice result.

10-24-2005, 03:48 AM
Very funny and colored suit Stepan... I can't wait to see the final way of your picture style.

Snow on the trees seem very good... a very good way... go mate :bounce:

10-24-2005, 04:49 AM
thanks for the support, mate ;)

10-24-2005, 04:53 AM
You have your own style mate... it's the principal interest of your art... just follow your way stepan... :thumbsup:

10-24-2005, 05:37 AM
Good progress here:) ! I agree with Dodgeas about the hands - a little to short. But I really like the style of the clothes:thumbsup: ! With a little work on bump and specularity I think this will look great. Of course it looks like handpainting - but that's just the point I like - designer clothes:bounce: !!


10-24-2005, 06:18 AM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1130134704_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1130134704_large.jpg)

Here are some explanations on creating a snowy trees. As you can see I started with zsphere base in Zbrush, then converted it in polymesh, added some deformations (gravity for example) and export to 3ds max.

Then I used a free maxscript by Nik Clark (nikclark.com) to create snow on the branches (it extrudes certain faces and detaches it to another mesh).

This version looks better I think. Of course I need to spend some more time working on base mesh to make it look more interesting.

10-24-2005, 06:31 AM
Lemog - :rolleyes: I'm trying, thanks a lot :)

daWinky - glad you like it :) I'm rigging body and modelling legs now, so next update of the rider will be posed.

10-24-2005, 06:49 AM
Hey, Stepan! Nice ZBrush technic here! Body looks better now!

10-24-2005, 10:53 AM
хорошая ёлка !ты её одну будешь клонировать? лучше всё-таки сделать несколько -по-разнообразней

Good fur-tree! You one will clone it? It is better to make all a little bit-was more variously

10-24-2005, 12:00 PM
BobbEr - :)

Sergey Banityuk - yes, I plan to do 5-10 different trees with original widths, heights and branches placements, thanks for support :)

10-29-2005, 07:48 AM
Vrey nice job with Z-brush dude:thumbsup: I have missied lot of your good posts earlier dude I'm sorry for that:sad: , but you are doing a great job, just Go go go:bounce: :bounce:

10-29-2005, 08:05 AM
Thanks a lot for the support, Roshan! I'll continue with updates next week!

10-30-2005, 06:07 PM
Nice modeling and texturing work... snowy trees looks good, but i think that needs more work

keep up going:thumbsup:

10-30-2005, 07:43 PM
Ver clever steps on the trees mate;) Cheers!

10-31-2005, 04:50 AM
That's works very good like that... good effect :thumbsup:

10-31-2005, 05:51 AM
Maxter - yes, you're ritgh, I'm working on it :arteest:

DaddyMack - cheers, mate :)
Lemog - :rolleyes: thank you

11-02-2005, 11:47 PM
I have something to say..I decided to change couple of things..the only old model will be snowboard..I understand that I can't make some organic-cloth stuff as good as other challengers so I want to make it in way I can do it good - in mechanical way. There will be trees and there will be rider, no changes on idea (and even that surprise will be made too)


p.s. And there will be somthing to watch at, I promise.

11-03-2005, 04:45 AM
I'm astonished a little, because you carry out superb things in organics, but you are the master of your realization. Well... now, I must wait ome news of your story... keep it up mate... I know that... maybe I will change my story too :scream: hahahaha

11-03-2005, 05:42 AM
Thank you for the support, Laurent, my friend :)

Updates will be in soon.

11-03-2005, 06:43 AM
very nice stuff on tree:scream:

11-04-2005, 05:23 AM
Hi! It's looking very good! A change? That sounds most intriguing. I look forward to seeing your next update! Good luck! :)

11-05-2005, 07:54 AM
Yes, changes..As I don't have much time left - I want to make some fun :) the concept is totally new and crazy (a bit) - it will be some sort of fairy tale with mechanics and funny creatures.

I'll post new sketch very soon (and I started the modelling already).

The only thing left is winter and snow.


11-05-2005, 09:01 AM
New concept? That's interesting!
I love the work you've done with the snowy trees so I'm glad you plan to keep them - good luck!

11-05-2005, 09:16 AM
Thanks, Gunilla! Now I'm working hard to create everything I plan :)

11-05-2005, 12:42 PM
Go, go. Work faster. :thumbsup:

Look better. :eek:

11-05-2005, 02:48 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1131202096_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1131202096_large.jpg)

29 days left and I started all from the begginning. This is unfinished top floor of the house. With future updates and concept sketch I'll discover you my new idea (it's easier to show it instead of talking about it :) )

The house will be very unusual. This is just a beginnig - just a day of work. Everything needs many refinings.

There will be some kind of village and...it will be much higher than any snowy tree..and..you'll see :)

11-05-2005, 04:44 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1131209039_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1131209039_large.jpg)

Some more details on top module..more interesting update will be on monday.

11-05-2005, 05:14 PM
hmm,Nice design! i loved that"Top Module"!:thumbsup:

11-05-2005, 06:39 PM
nice design .... :thumbsup:

11-05-2005, 06:58 PM
http://features.cgsociety.org/challenge/entries/11/8356/8356_1131217078_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8356/8356_1131217078_large.jpg)

This one just to point the way I'm going to..more details on mechanism are coming soon.

And there will be at least 2-3 more levels in the building.