View Full Version : problem with UV and sub-divisions

11 November 2002, 01:39 PM

I have a problem UV mapping a sub-D object. I am trying to map a single surface with 2 UV color map overlapping each others.
The map is correct before sub-d but after I get some artifacts.

Any ideas?

Here's an example!

11 November 2002, 06:22 PM
I recently went through the same trouble. YOu should read Ren's turorial about setting the values of edge points of the overlay map. Quite simple really.

Fixing jaggies on stacked UV's (

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