View Full Version : Spectacular 3D Entry: James Bryson

09 September 2005, 01:47 AM
James Bryson is entered in the "Spectacular Challenge" update: View Challenge Page (

Latest Update: Lighting: Test Lighting (

09 September 2005, 07:45 PM (

Here is my 3D Idea.

It is a giant tortoise roaming through the suburbs. Crushing a car and being stopped by a little kid with a carret.
I am going to use some Z Brush on it, but I have never used it. SO it will be some challenge.

09 September 2005, 07:56 PM
Hey James,

A giant tortoise wandering throught the burbs sounds like a great idea, at least the pedestrians will be able to get away from this slow moving beast.:) I think your concept needs some objects in the foreground but I am sure you are aware of this and I look forward to your modeling of the scene

09 September 2005, 04:24 PM
Add some sci-fi elements to scene and make whole atmosphere like in Godzilla (japaneeze version). And it's gonna be real cool.

Good luck, mate.

10 October 2005, 04:04 PM (

Here is House Number 1

10 October 2005, 04:06 PM (

And here is House number 2

10 October 2005, 04:09 PM

Thanks for Stopping By. I am thinking of changing the camera angle a little bit. and maybe put some more people in it.

I am not sure what element to use. I was thinking of some sort of storm or something

10 October 2005, 09:23 PM
your idea is nice... I wanna se more.... the houses looks great!!:thumbsup:

10 October 2005, 04:22 AM (

This is just a test on light and texture. I do got some tiling I need to get rid of. and some nasty artifacting.

Anyone know were I can get blueprints of ordinary cars not race cars or sports cars?

10 October 2005, 04:29 AM (

This is just a test on light and texture. I do got some tiling I need to get rid of. and some nasty artifacting.

Anyone know were I can get blueprints of ordinary cars not race cars or sports cars?

10 October 2005, 12:55 PM
Hey James,

The houses look very nice as do the textures:thumbsup: , although there are some issues with the models and the textures. You don't seem to have soffits and Fascia going around the entire houses, some areas do have the soffit and fascia where others don't . Also the shingles over the Bay window in the bottom picture , the shingles over the side window of the bay window isn't shown correctly, it has the wrong perspective to it.

10 October 2005, 02:03 PM
Cool idea and nice 3d stuff sofar :cool:

10 October 2005, 02:10 PM
try these for blueprints...

I couldn't find the specific car I was looking for but might have better luck, plenty sedans, coupes, vans, etc.

BTW the bricks seem too small to me.


10 October 2005, 07:47 AM (

Here is house 1:
I think it might be mostly done.

House 2 right after this

10 October 2005, 07:48 AM (

Here is HOuse 2

10 October 2005, 08:43 AM
Im looking forward to see the giant tortoise roaming around... :p are you "the tortoise" gonna crush this houses then? or you gonna modell demolish buildings ?

10 October 2005, 12:09 AM (

So much to do, so little time.

I did a few changes and stuff. Still not happy with the way things are coming out. I do like the new shot setup.Now to move on to other stuff.

Let me know

10 October 2005, 12:15 AM
Good idea and the modeling is good too. Keep going :thumbsup:

10 October 2005, 05:45 PM (

Here is my refferance for the kid.

It's my nephew at his B_Day Party

10 October 2005, 06:09 PM
Interesting concept. I like your new camera angle better. texturing is looking very good. keep it up. :thumbsup:

10 October 2005, 07:38 PM (

I changed the camera again and did a few more lighting test

10 October 2005, 08:00 PM
Hi james, good concept and modeling. Good luck to you :thumbsup:

10 October 2005, 08:44 PM
:scream: Big evil turtle terrorising the the nabourhood,...

thats differnet!
good modeling so far.

"mom, can i keep it, pleeeease"

10 October 2005, 05:29 AM
Hi! nice model and texture so far! and lighting test is great too!

10 October 2005, 11:55 PM (

Here is the car that will be crushed by the tortose, it is a 1959 Cadillac Eldorado Biarritz - Pink

10 October 2005, 06:20 PM (

Small update

10 October 2005, 09:15 PM
haha! great idea, and funny!! superb job on the and the cadillac looks very good so far.will look forward very much to that tortoise!

10 October 2005, 07:53 PM (

Small Update

10 October 2005, 08:19 AM
Nice car modeling and... a giant turtoise... well why not! Good luck with it man:thumbsup: :)

10 October 2005, 02:35 AM (

I almost got he lighting to were I want it. The shadows need more work, but it is only 2 passes. I haven't had much time to work on it. But I will put some midnight oil on it this week.

10 October 2005, 02:40 AM
Thanks everyone for the feed back.

The Tortoise will be saved for last until I am better at the Z Brush. Unless any one knows super fast way to learn it.:thumbsup:

I was thinking some toxic sludge, but it sounds too cliche.

10 October 2005, 02:47 AM
Zbrush really isn't that hard to use. Just make a low poly turtle in your 3d app and import it into zbrush. I think you can do all of the zbrushing by just turning on the edit button and using the standard brush to sculpt. That is my beginners tutorial for you! Ha ha. I think you will be fine on the turtle but you've got to go go go! Time's ticking!

10 October 2005, 05:53 AM
Hi James,

I like your idea with the tortoise. The camera angle is nice. The model of your cadillac looks really good. But I think the houses are too clean. Try to weather them a little bit (like moss on the cutters or dirt running down from the shingles after the last rain).

10 October 2005, 12:33 AM (

Lighting Update.

I got the lighting how I want it. now time to move on

10 October 2005, 12:37 AM

Thanks for the crits!
I am working on some dirtyness and I am going with a fall theme, so there will be leaves everywere


Intresting Crash course :bounce: I am starting to get the hang of it

10 October 2005, 12:40 AM
Hi James, nice house and cadillac. :thumbsup: Waiting to see some Zbrushing on the tortoise :bounce:

10 October 2005, 01:34 AM
Looking very nice in deed, I'm liking your angles. keep going!:thumbsup:

CGTalk Moderation
10 October 2005, 01:34 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.